Swordsman
General information
Description: The Crusaders welcome only the most brave, heroic and experienced soldiers. They are known throughout the land for their combat techniques.
Class: Defense
Class Description: Defensive units can resist attack for longer and possess damage reduction.
Faction: Castle
Race: Human
Members: x4
Rank: SR
Unit Soul: Swordsman
Unit description: Divine Protection: Reduce damage taken
Short description: Shield absorbs damage. Can self heal
Position : Deals colossal damage early in the game. Has double strike and can heal themselves.
Recommend: Deals extra damage to any slowed enemies.
Basic stats
Base HP: 1324.0
Base ATK: 54.6
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 27.3 | 13.25 | 993.0 |
Blue | 54.6 | 26.5 | 1986.0 |
Blue +1 | 81.9 | 39.75 | 2979.0 |
Blue +2 | 114.66 | 55.65 | 4170.6 |
Purple | 147.42 | 71.55 | 5362.2 |
Purple +1 | 180.18 | 87.45 | 6553.8 |
Purple +2 | 218.4 | 106.0 | 7944.0 |
Purple +3 | 256.62 | 124.55 | 9334.2 |
Orange | 294.84 | 143.1 | 10724.4 |
Orange +1 | 338.52 | 164.3 | 12313.2 |
Orange +2 | 382.2 | 185.5 | 13902.0 |
Orange +3 | 425.88 | 206.7 | 15490.8 |
Orange +4 | 469.56 | 227.9 | 17079.6 |
Orange +5 | 535.08 | 259.7 | 19462.8 |
Red | 622.44 | 302.1 | 22640.4 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
2x | 6.552 | 0.35 | 6.07 | 158.88 |
3x | 7.644 | 0.36 | 6.83 | 185.36 |
4x | 8.736 | 0.38 | 7.6 | 211.84 |
5x | 9.828 | 0.4 | 8.36 | 238.32 |
6x | 10.92 | 0.41 | 9.13 | 264.8 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Empire’s Sword | ATK | DEF | |
Officer’s Helmet | HP | DEF | |
Empire’s Shield | ATK | DEF | |
Empire’s Pauldrons | HP | DEF |
Exclusive
Name: Iris Shield
Is Open: -
Item to Rank Up: Iris Shield Token
Skin: -
Recommended Holy Emblems
- Queen’s Blessing (Order)
- Aksoe Token (Neutral)
- Greed (Chaos)
Combination Info
Skills
Ultimate Skill: null
Description:
Regular Skill 1 : Inspiring
Description: The Swordsmen’s unit’s damage reduction is increased by %. The effect doubles under <High Morale>.
Regular Skill 2 : Double Strike
Description: The Swordsmen has % chance to attack the target twice when using a normal attack. The 2nd attack causes % damage to the target. When fighting against "Slow" targets, the trigger chance of <Double Strike> is increased to 100%.
Regular Skill 3 : Salvation
Description: The Swordsmen’s normal attack has a high chance of restoring HP equal to % of Max HP.
Faction Special Skill I : Siege Combat
Description: Castle units are proficient at slaying dragons. When fighting against 1-man unit, unit’s damage is increased by %
Faction Special Skill II : Defense Resonance
Description: Castle units are proficient at joint defense. For every surviving unit, DEF is increased by %
Relevance
Roster Connection
- Castle (Castle Roster)
- Defensive (Defensive Unit Roster)
- SR (SR)
Hero Bonus
Talent
- Attack
- HP
- Defense
- Magic resistance
Talent Enhance: Defensive Talent Potion
Awaking
Awaking Details
Is it possible right now? YES
Awaking Name: Crusader
Awaking Description: Heroic warrior, the moment you pick up the sword, you’re the greatest threat to enemies. The invincible belief in the heart is the toughest weapon. The dazzling shield emblem in the hand is unshakable force.
Awaking Tasks
-
Deploy Swordsman with at least 3 Castle units and complete Dragon Utopia 1 time at Ruthless level or higher. (Sweep does not count towards the mission.)
-
Kill 3 monsters in Guild Adventure.
-
Collect 100 Crusader souls in the Underground: 15-2 and 15-4 levels.
-
Deploy Swordsman with at least 3 Castle units and win 3 battles in Campaign. (Sweep does not count towards the mission.)
Awaken Skills
1st Skill (or 2nd): Anti-magic Shield
Description: <Divine Protection> provides additional immunity from magic damage
2nd Skill (or 1st): Sacred Protection
Description: <Divine Protection>Effect duration increased by 10s
3rd Skill (or 4th): Inspiration of the Valiant
Description: <Leadership>Immune to "Low Morale". Skill effect increases to 150% of the previous skill’s effect
4th Skill (or 3rd): Raise Me Up
Description: <Leadership>Increases unit’s damage reduction for friendly units by 10% within a large area for 10s when becoming immune to <Low Morale]>and receiving "High Morale"
5th Skill (or 6th): Light of Salvation
Description: <Salvation>HP regeneration amount increased to 200% of the previous skill’s effect
6th Skill (or 5th): A Mighty Heart
Description: <Salvation>Swordsman is immune to <silence>, <stun> and <petrification>
Technical info
runart: 1
summon: 1
defshow: 7.0
Rush: 1
Speedattack: 100
Attack Show: 4.0
Attack Area: 80
Attack Range: 300
Attack Speed Show: 4.0
Defense Show: 7.0
Score: 761
HP Show: 8
disrdcvol: 40
Dead Type: 1
s: 1
label1: 2
speedmove: 90
posclass: 2
talk1: That was just the warmup! When does the battle begin?
talk2: Come to me, my brothers!
talk3: My sword and shield will not stand for your madness!