Paladin
General information
Description: Paladin is the main backer of Castle Faction. He is good at motivating units to release their potential abilities.
Class: Defense
Class Description: Defensive units can resist attack for longer and possess damage reduction.
Faction: Castle
Race: Human
Members: x1
Rank: SSR
Unit Soul: Paladin
Unit description: Reinforcements of the Valiant: Summon a Sanctuary Retinue to fight
Short description: Summons units that provide protection
Position : Summon a Sanctuary Retinue to boost morale within a large range.
Recommend: Improve your morale to get the benefits of high morale, including extra moves for affected units.
Basic stats
Base HP: 2589.0
Base ATK: 128.0
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 64.0 | 13.5 | 1941.75 |
Blue | 128.0 | 27.0 | 3883.5 |
Blue +1 | 192.0 | 40.5 | 5825.25 |
Blue +2 | 268.8 | 56.7 | 8155.35 |
Purple | 345.6 | 72.9 | 10485.45 |
Purple +1 | 422.4 | 89.1 | 12815.55 |
Purple +2 | 512.0 | 108.0 | 15534.0 |
Purple +3 | 601.6 | 126.9 | 18252.45 |
Orange | 691.2 | 145.8 | 20970.9 |
Orange +1 | 793.6 | 167.4 | 24077.7 |
Orange +2 | 896.0 | 189.0 | 27184.5 |
Orange +3 | 998.4 | 210.6 | 30291.3 |
Orange +4 | 1100.8 | 232.2 | 33398.1 |
Orange +5 | 1254.4 | 264.6 | 38058.3 |
Red | 1459.2 | 307.8 | 44271.9 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 17.92 | 0.37 | 6.94 | 362.46 |
4x | 20.48 | 0.39 | 7.71 | 414.24 |
5x | 23.04 | 0.41 | 8.48 | 466.02 |
6x | 25.6 | 0.43 | 9.25 | 517.8 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Judgment Sword | ATK | DEF | |
Vow Helmet | HP | DEF | |
Iron Pauldrons | ATK | DEF | |
Forged Bracers | HP | DEF |
Exclusive
Is Open: -
Item to Rank Up: Fearless Token
Skin: Fearless Special Skin
Recommended Holy Emblems
- Queen’s Blessing (Order)
- Gear of Time (Goodness)
- Lust (Chaos)
Combination Info
Skills
Ultimate Skill: null
Description:
Regular Skill 1 : Leadership
Description: Paladin unit’s damage reduction increased by %. The effect doubles if under "High Morale" effect.
Regular Skill 2 : Incentive
Description: The Paladin is immune to <Low Morale>. The Paladin gives himself and friendly units within a large range "High Morale" and 500 Crit Hit for s.
Regular Skill 3 : Innocent Domain
Description: The Paladin is immune to <Disease>. Increases all friendly units’ damage reduction by % when the Paladin is on the battlefield.
Faction Special Skill I : Siege Combat
Description: Castle units are proficient at slaying dragons. When fighting against 1-man unit, unit’s damage is increased by %
Faction Special Skill II : Defense Resonance
Description: Castle units are proficient at joint defense. For every surviving unit, DEF is increased by %
Relevance
Roster Connection
- Castle (Castle Roster)
- Defensive (Defensive Unit Roster)
- SSR (SSR)
Hero Bonus
Talent
- Attack
- HP
- Defense
- unit DMG Reduction
Talent Enhance: Defensive Talent Potion
Awaking
Awaking Details
Is it possible right now? YES
Awaking Name: Supreme Paladin
Awaking Description: With armed armor and cold dueling sword, Supreme Paladins and their followers go forward all the time in the light of the church.
Awaking Tasks
-
Deploy Paladin and at least 3 Castle Units to pass Champion or higher level of Dragon Utopia one time.
-
Collect 2 pieces of Equipment in Guild Adventure.
-
Collect 100 Supreme Paladin souls in the Underground: 17-2 and 17-4 levels.
-
Deploy Paladin and at least 3 Castle Units and win 1 Duel of Champions battle.
Awaken Skills
1st Skill (or 2nd): Fearless Execution
Description: <Reinforcements of the Valiant>Sanctuary Retinue is promoted to Sanctuary Supervisor. For each Sanctuary Supervisor on the battlefield, the Sanctuary Supervisor increases the DEF of Supreme Paladin by 15%. Supreme Paladin will restore 10% HP during the first 3 summons
2nd Skill (or 1st): Sanctuary’s Glory
Description: <Reinforcements of the Valiant>Sanctuary Retinue gets promoted to Sanctuary Supervisor. For the first 3 summons, friendly units’ damage and damage reduction will be increased by 10% for 30s. Supreme Paladin summons a Sanctuary Supervisor when entering the battlefield for the first time
3rd Skill (or 4th): Loyalty and Belief
Description: <Leadership>Paladin’s unit’s damage reduction increased by 22%. This effect is not affected by "High Morale"
4th Skill (or 3rd): Unyielding Faith
Description: <Leadership>The Paladin’s unit’s damage reduction is increased by an extra 15%. The effect doubles under "High Morale"
5th Skill (or 6th): Perseverance
Description: <Incentive> works on all friendly units. Increases Crit DMG by 50% and tenacity by 150. Duration of High Morale increased by 10s
6th Skill (or 5th): Agile Riposte
Description: <Incentive> works on all friendly units. Increases unit’s damage by 15% and tenacity by 150 for all units within range. Duration of High Morale increased by 10s
Technical info
runart: 1
summon: 1
defshow: 5.0
Rush: 1
Speedattack: 100
Attack Show: 9.0
Attack Area: 80
Attack Range: 300
Attack Speed Show: 8.0
Defense Show: 5.0
Score: 1574
HP Show: 6
disrdcvol: 70
Dead Type: 1
s: 2
label1: 2
speedmove: 90
posclass: 1
talk1: Return to life, my Cavalier !
talk2: The holy light will cleanse us all!
talk3: Heretics will flee from my might!