Ogre

Ogre

General informationPermalink

Description: Ogres may look a little like apes but they are much more dangerous. They are even able to cast bloodthirst spells in battles.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Stronghold

Race: Barbarian

Members: x4

Rank: SR

Starts:

Unit Soul: Ogre

Unit description: Blood Pool: Improves the life drain of your nearby units.

Short description: Has shield and healing aura.

Position : A powerful body shield, improving all of your melee troops’ performance.

Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.

Basic statsPermalink

Base HP: 2523.0

Base ATK: 107.6

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 53.8 15.0 1892.25
Blue 107.6 30.0 3784.5
Blue +1 161.4 45.0 5676.75
Blue +2 225.96 63.0 7947.45
Purple 290.52 81.0 10218.15
Purple +1 355.08 99.0 12488.85
Purple +2 430.4 120.0 15138.0
Purple +3 505.72 141.0 17787.15
Orange 581.04 162.0 20436.3
Orange +1 667.12 186.0 23463.9
Orange +2 753.2 210.0 26491.5
Orange +3 839.28 234.0 29519.1
Orange +4 925.36 258.0 32546.7
Orange +5 1054.48 294.0 37088.1
Red 1226.64 342.0 43143.3
Stars Extra ATK ATK Speed Extra DEF Extra HP
2x 12.912 0.36 6.8 302.76
3x 15.064 0.37 7.6 353.22
4x 17.216 0.39 8.4 403.68
5x 19.368 0.41 9.2 454.14
6x 21.52 0.43 10.0 504.6

EquipmentPermalink

I Equipment Basic stat 1 Basic stat 2
Rams-head Staff Rams-head Staff ATK DEF
Belt of Ritual Belt of Ritual HP DEF
Tribal Talisman Tribal Talisman ATK DEF
Pauldrons of Ritual Pauldrons of Ritual HP DEF

ExclusivePermalink

Name: Iris Shield

Is Open: +

Item to Rank Up: Iris Shield Token

Skin: -

Combination InfoPermalink

none

SkillsPermalink

Ultimate Skill: Blood PoolPermalink

Description: The Ogre unit summons a blood pond to increase life drain for friendly units within a large area by 72%. The blood pond exists for 15s.

Regular Skill 1 : Skin of the SorcerorPermalink

Description: Ogre’s DEF increased by 5246.8 and HP regeneration increased by 3040, unit’s damage reduction increase 10%.

Regular Skill 2 : RampagePermalink

Description: When the Ogre unit’s HP is lower than 35%, all friendly units’ ATK will be increased by 24% throughout the entire battle.

Regular Skill 3 : Cure PoisonPermalink

Description: When an Ogre is on the battlefield, healing of all friendly units increased by 57%.

Faction Special Skill I : Fight ZealotPermalink

Description: Stronghold unit knows how to engage in fierce long-term battles. Its ATK speed will be increased by 5% for every 15% of HP lost

Faction Special Skill II : Rise of VitalityPermalink

Description: Stronghold units understand battlefield healing well, increasing their HP regeneration (restore 5700 HP every 3s) and receiving 5.5% life drain

RelevancePermalink

Roster ConnectionPermalink

  • Stronghold (Stronghold Roster)
  • Defensive (Defensive Unit Roster)
  • SR (SR)

Hero BonusPermalink

TalentPermalink

  • Attack
  • HP
  • Defense
  • unit DMG Reduction

Talent Enhance: Defensive Talent Potion

AwakingPermalink

Ogre Mage

Awaking DetailsPermalink

Is it possible right now? YES

Awaking Name: Ogre Mage

Awaking Description: The chiefs rule their tribes with unparalleled record and undisguised authority. The huge and terrifying animal bone flag is a symbol of their identity. Stupid short-lived guys always launch a challenge beyond their ability, just forgotten as sacrifices of a banner.

Awaking TasksPermalink

  1. Deploy Ogre with at least 3 Stronghold units and complete Dragon Utopia 1 time at Master level or higher. (Sweep does not count towards the mission.)

  2. Collect 5 Resources in Guild Adventure.

  3. Collect 100 Ogre Mage souls in the Underground: 16-2 and 16-4 levels.

  4. Deploy Hack and Ogre and win 1 Duel of Champions battle.

Awaken SkillsPermalink

1st Skill (or 2nd): Recovery PondPermalink

Description: <Blood Pool>Skill effect increased to 150% of the previous skill’s effect. Duration increased by 10s

2nd Skill (or 1st): Spring of the WildernessPermalink

Description: <Blood Pool>Skill’s effect is increased by 50% and its range is expanded

3rd Skill (or 4th): Wild HeartPermalink

Description: <Rampage>Ogre unit’s damage reduction increased by 20%. The effect doubles when in <Rampage> state

4th Skill (or 3rd): Heartening War SongPermalink

Description: <Rampage> Ogre unit’s damage reduction increased by 20%. ATK increased to 200% of the previous skill’s ATK when in <Rampage> state

5th Skill (or 6th): Ancient SurgePermalink

Description: <Cure Poison>Skill effect increased to 150% of the previous skill’s effect

6th Skill (or 5th): Patriarch’s ProtectionPermalink

Description: <Cure Poison>Skill effect still works after the death of Ogre unit

Technical infoPermalink

runart: 1

summon: 1

defshow: 9.0

Rush: 1

Speedattack: 100

Attack Show: 3.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 4.0

Defense Show: 9.0

Score: 794

HP Show: 8

disrdcvol: 40

Dead Type: 1

s: 2

label1: 5

speedmove: 90

posclass: 2

talk1: We ogres never quarrel. You shut your mouth! No, you shut yours!

talk2: Oh, so eager to flee… You think you can escape?

talk3: Watch as I crush you all!

Updated: