Ogre

Ogre

General information

Description: Ogres may look a little like apes but they are much more dangerous. They are even able to cast bloodthirst spells in battles.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Stronghold

Race: Barbarian

Members: x4

Rank: SR

Starts:

Unit Soul: Ogre

Unit description: Blood Pool: Improves the life drain of your nearby units.

Short description: Has shield and healing aura.

Position : A powerful body shield, improving all of your melee troops’ performance.

Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.

Basic stats

Base HP: 2523.0

Base ATK: 107.6

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 53.8 15.0 1892.25
Blue 107.6 30.0 3784.5
Blue +1 161.4 45.0 5676.75
Blue +2 225.96 63.0 7947.45
Purple 290.52 81.0 10218.15
Purple +1 355.08 99.0 12488.85
Purple +2 430.4 120.0 15138.0
Purple +3 505.72 141.0 17787.15
Orange 581.04 162.0 20436.3
Orange +1 667.12 186.0 23463.9
Orange +2 753.2 210.0 26491.5
Orange +3 839.28 234.0 29519.1
Orange +4 925.36 258.0 32546.7
Orange +5 1054.48 294.0 37088.1
Red 1226.64 342.0 43143.3
Stars Extra ATK ATK Speed Extra DEF Extra HP
2x 12.912 0.36 6.8 302.76
3x 15.064 0.37 7.6 353.22
4x 17.216 0.39 8.4 403.68
5x 19.368 0.41 9.2 454.14
6x 21.52 0.43 10.0 504.6

Equipment

I Equipment Basic stat 1 Basic stat 2
Rams-head Staff Rams-head Staff ATK DEF
Belt of Ritual Belt of Ritual HP DEF
Tribal Talisman Tribal Talisman ATK DEF
Pauldrons of Ritual Pauldrons of Ritual HP DEF

Exclusive

Name: Iris Shield

Is Open: +

Item to Rank Up: Iris Shield Token

Skin: -

Combination Info

none

Skills

Ultimate Skill: Blood Pool

Description: The Ogre unit summons a blood pond to increase life drain for friendly units within a large area by %. The blood pond exists for 15s.

Regular Skill 1 : Skin of the Sorceror

Description: Ogre’s DEF increased by and HP regeneration increased by , unit’s damage reduction increase %.

Regular Skill 2 : Rampage

Description: When the Ogre unit’s HP is lower than 35%, all friendly units’ ATK will be increased by % throughout the entire battle.

Regular Skill 3 : Cure Poison

Description: When an Ogre is on the battlefield, healing of all friendly units increased by %.

Faction Special Skill I : Fight Zealot

Description: Stronghold unit knows how to engage in fierce long-term battles. Its ATK speed will be increased by % for every 15% of HP lost

Faction Special Skill II : Rise of Vitality

Description: Stronghold units understand battlefield healing well, increasing their HP regeneration (restore HP every 3s) and receiving % life drain

Relevance

Roster Connection

  • Stronghold (Stronghold Roster)
  • Defensive (Defensive Unit Roster)
  • SR (SR)

Hero Bonus

Talent

  • Attack
  • HP
  • Defense
  • unit DMG Reduction

Talent Enhance: Defensive Talent Potion

Awaking

Ogre Mage

Awaking Details

Is it possible right now? YES

Awaking Name: Ogre Mage

Awaking Description: The chiefs rule their tribes with unparalleled record and undisguised authority. The huge and terrifying animal bone flag is a symbol of their identity. Stupid short-lived guys always launch a challenge beyond their ability, just forgotten as sacrifices of a banner.

Awaking Tasks

  1. Deploy Ogre with at least 3 Stronghold units and complete Dragon Utopia 1 time at Master level or higher. (Sweep does not count towards the mission.)

  2. Collect 5 Resources in Guild Adventure.

  3. Collect 100 Ogre Mage souls in the Underground: 16-2 and 16-4 levels.

  4. Deploy Hack and Ogre and win 1 Duel of Champions battle.

Awaken Skills

1st Skill (or 2nd): Recovery Pond

Description: <Blood Pool>Skill effect increased to 150% of the previous skill’s effect. Duration increased by 10s

2nd Skill (or 1st): Spring of the Wilderness

Description: <Blood Pool>Skill’s effect is increased by 50% and its range is expanded

3rd Skill (or 4th): Wild Heart

Description: <Rampage>Ogre unit’s damage reduction increased by 20%. The effect doubles when in <Rampage> state

4th Skill (or 3rd): Heartening War Song

Description: <Rampage> Ogre unit’s damage reduction increased by 20%. ATK increased to 200% of the previous skill’s ATK when in <Rampage> state

5th Skill (or 6th): Ancient Surge

Description: <Cure Poison>Skill effect increased to 150% of the previous skill’s effect

6th Skill (or 5th): Patriarch’s Protection

Description: <Cure Poison>Skill effect still works after the death of Ogre unit

Technical info

runart: 1

summon: 1

defshow: 9.0

Rush: 1

Speedattack: 100

Attack Show: 3.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 4.0

Defense Show: 9.0

Score: 794

HP Show: 8

disrdcvol: 40

Dead Type: 1

s: 2

label1: 5

speedmove: 90

posclass: 2

talk1: We ogres never quarrel. You shut your mouth! No, you shut yours!

talk2: Oh, so eager to flee… You think you can escape?

talk3: Watch as I crush you all!

Updated: