Nightmare
General information
Description: Nightmare will show you the power of inferno. Such nightmares will never be gone. He will weaken enemies until they are laid to rest in the abyss.
Class: Defense
Class Description: Defensive units can resist attack for longer and possess damage reduction.
Faction: Inferno
Race: Demoniac
Members: x4
Rank: SR
Unit Soul: Nightmare
Short description: Support. Early burst.
Position : Defense support. Increases Inferno units’ all-round power
Basic stats
Base HP: 2691.0
Base ATK: 84.1
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 42.05 | 12.5 | 2018.25 |
Blue | 84.1 | 25.0 | 4036.5 |
Blue +1 | 126.15 | 37.5 | 6054.75 |
Blue +2 | 176.61 | 52.5 | 8476.65 |
Purple | 227.07 | 67.5 | 10898.55 |
Purple +1 | 277.53 | 82.5 | 13320.45 |
Purple +2 | 336.4 | 100.0 | 16146.0 |
Purple +3 | 395.27 | 117.5 | 18971.55 |
Orange | 454.14 | 135.0 | 21797.1 |
Orange +1 | 521.42 | 155.0 | 25026.3 |
Orange +2 | 588.7 | 175.0 | 28255.5 |
Orange +3 | 655.98 | 195.0 | 31484.7 |
Orange +4 | 723.26 | 215.0 | 34713.9 |
Orange +5 | 824.18 | 245.0 | 39557.7 |
Red | 958.74 | 285.0 | 46016.1 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 11.774 | 0.55 | 6.5 | 376.74 |
4x | 13.456 | 0.58 | 7.25 | 430.56 |
5x | 15.138 | 0.6 | 8.0 | 484.38 |
6x | 16.82 | 0.63 | 8.75 | 538.2 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Nightmare Pupil | ATK | DEF | |
Fire in the Abyss | HP | DEF | |
Ash Horseshoe | ATK | DEF | |
Horsehair of Fire | HP | DEF |
Exclusive
Is Open: -
Item to Rank Up: Nightmare’s Eye Token
Skin: Tool_250809
Recommended Holy Emblems
- Ironfist’s Legacy (Order)
- Everlasting Secret (Order)
- Anger (Chaos)
Combination Info
none
Skills
Ultimate Skill: Stuck in a Nightmare
Description: Nightmare curses hostile units within a certain range once every 30 seconds, burning the targeted unit for s and reducing healing received for enemy units within a certain range of the targeted unit by % for s.
Regular Skill 1 : Dreamcatcher
Description: Increases Nightmare’s DEF by %. Each time Nightmare attacks an enemy, reduces the enemy’s Unit DMG Reduction by 2% for 10s, up to 15 stacks. This effect cannot be dispelled.
Regular Skill 2 : null
Description:
Regular Skill 3 : null
Description:
Faction Special Skill I : Broiling Strike
Description: Inferno units are proficient at controlling fire, increasing Crit Hit by and Crit DMG by % when fighting against <burned> units
Faction Special Skill II : Spell Resistance Resonance
Description: Inferno units are proficient at group defense. For every surviving unit, magic resistance is increased by%
Relevance
Roster Connection
- Inferno (Inferno Roster)
- Defensive (Defensive Unit Roster)
- SR (SR)
Hero Bonus
Talent
- Attack
- HP
- Defense
- unit DMG Reduction
Talent Enhance: Defensive Talent Potion
Awaking
Awaking Details
Is it possible right now? YES
Awaking Name: Nightmare King
Awaking Description: Emerging from the realm of dreams and crossing lava into the world of the living, its body is wrapped in a terrifying aura. The flames it breathes burn everything to ashes, and molten-hot magma flows through its veins. When it attacks, even the bravest of warriors are weakened with fear and struggle to raise their swords and fight it.
Awaking Tasks
-
Deploy Nightmare with at least 5 Inferno units and kill 1,000 Dwarves in the Dwarven Treasury in a single battle. (Sweep does not count towards the mission.)
-
Kill 3 monsters in Guild Adventure.
-
Collect 100 Nightmare King souls in the Underground: Levels 17-2 and 17-4.
-
Deploy Nightmare and win 3 Arena battles.
Awaken Skills
1st Skill (or 2nd): Nightmare Shroud
Description: <Stuck in a Nightmare> Triggers once every 15s. Casts a curse within a certain range of the enemy unit with the lowest HP. The curse inflicts Sleep on affected enemies for 3s (they cannot move or attack), decreases their Unit DMG Reduction by 30%, and inflicts Burn on them for 5s (Burn effect cannot be dispelled).
2nd Skill (or 1st): Deep Nightmare
Description: <Stuck in a Nightmare> Triggers once every 15s. The skill casts a curse that inflicts Sleep on enemy units for 5s (they cannot move or attack), decreases their DEF by 15%, and inflicts Burn on them for 5s (Burn effect cannot be dispelled).
3rd Skill (or 4th): Dream Eater
Description: <Dreamcatcher> Each attack additionally increases Unit DMG Reduction of friendly Inferno Units by 1%. Stacks up to 10 times. Lasts for 10s. Cannot be dispelled. Each Critical Hit dealt by Nightmare increases own Attack Speed and Attack Speed of Inferno Units by 1%. Stacks up to 20 times. Lasts 10s. Cannot be dispelled.
4th Skill (or 3rd): Induced Dream
Description: <Dreamcatcher> Each attack additionally decreases Unit DMG Reduction of enemies by 2%. Stacks up to 20 times. Lasts 10s. Cannot be dispelled. Each Critical Hit dealt by Nightmare increases own Attack Speed and Attack Speed of Inferno Units by 1%. Stacks up to 20 times. Lasts for 10s. Cannot be dispelled.
5th Skill (or 6th): Harbinger
Description: <Omen> Increases own DEF by 10% for every Inferno unit deployed. Whenever a unit dies in battle, there is a 50% chance for the CD time of friendly heroes’ Ultimate Skills to be reduced by 2s.
6th Skill (or 5th): Ill Omen
Description: <Omen> Increases own DEF by 10% for every Inferno unit deployed. Whenever a unit dies in battle, the friendly unit with the lowest HP recovers HP equal to 20% of their Max HP.
Technical info
runart: 1
summon: 1
defshow: 8.0
Rush: 1
Speedattack: 100
Attack Show: 2.0
Attack Area: 80
Attack Range: 300
Attack Speed Show: 5.0
Defense Show: 8.0
Score: 1236
HP Show: 7
disrdcvol: 40
Dead Type: 2
s: 51
label1: 4
speedmove: 90
posclass: 1
talk1: No one can break my lance!
talk2: Only the dead stand before me!
talk3: I stand fast for my home and my country!