Nightmare

Nightmare

General information

Description: Nightmare will show you the power of inferno. Such nightmares will never be gone. He will weaken enemies until they are laid to rest in the abyss.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Inferno

Race: Demoniac

Members: x4

Rank: SR

Starts:

Unit Soul: Nightmare

Short description: Support. Early burst.

Position : Defense support. Increases Inferno units’ all-round power

Basic stats

Base HP: 2691.0

Base ATK: 84.1

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 42.05 12.5 2018.25
Blue 84.1 25.0 4036.5
Blue +1 126.15 37.5 6054.75
Blue +2 176.61 52.5 8476.65
Purple 227.07 67.5 10898.55
Purple +1 277.53 82.5 13320.45
Purple +2 336.4 100.0 16146.0
Purple +3 395.27 117.5 18971.55
Orange 454.14 135.0 21797.1
Orange +1 521.42 155.0 25026.3
Orange +2 588.7 175.0 28255.5
Orange +3 655.98 195.0 31484.7
Orange +4 723.26 215.0 34713.9
Orange +5 824.18 245.0 39557.7
Red 958.74 285.0 46016.1
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 11.774 0.55 6.5 376.74
4x 13.456 0.58 7.25 430.56
5x 15.138 0.6 8.0 484.38
6x 16.82 0.63 8.75 538.2

Equipment

I Equipment Basic stat 1 Basic stat 2
Nightmare Pupil Nightmare Pupil ATK DEF
Fire in the Abyss Fire in the Abyss HP DEF
Ash Horseshoe Ash Horseshoe ATK DEF
Horsehair of Fire Horsehair of Fire HP DEF

Exclusive

Name:

Is Open: -

Item to Rank Up: Nightmare’s Eye Token

Skin: Tool_250809

Combination Info

none

Skills

Ultimate Skill: Stuck in a Nightmare

Description: Nightmare curses hostile units within a certain range once every 30 seconds, burning the targeted unit for s and reducing healing received for enemy units within a certain range of the targeted unit by % for s.

Regular Skill 1 : Dreamcatcher

Description: Increases Nightmare’s DEF by %. Each time Nightmare attacks an enemy, reduces the enemy’s Unit DMG Reduction by 2% for 10s, up to 15 stacks. This effect cannot be dispelled.

Regular Skill 2 : null

Description:

Regular Skill 3 : null

Description:

Faction Special Skill I : Broiling Strike

Description: Inferno units are proficient at controlling fire, increasing Crit Hit by and Crit DMG by % when fighting against <burned> units

Faction Special Skill II : Spell Resistance Resonance

Description: Inferno units are proficient at group defense. For every surviving unit, magic resistance is increased by%

Relevance

Roster Connection

  • Inferno (Inferno Roster)
  • Defensive (Defensive Unit Roster)
  • SR (SR)

Hero Bonus

Talent

  • Attack
  • HP
  • Defense
  • unit DMG Reduction

Talent Enhance: Defensive Talent Potion

Awaking

Nightmare King

Awaking Details

Is it possible right now? YES

Awaking Name: Nightmare King

Awaking Description: Emerging from the realm of dreams and crossing lava into the world of the living, its body is wrapped in a terrifying aura. The flames it breathes burn everything to ashes, and molten-hot magma flows through its veins. When it attacks, even the bravest of warriors are weakened with fear and struggle to raise their swords and fight it.

Awaking Tasks

  1. Deploy Nightmare with at least 5 Inferno units and kill 1,000 Dwarves in the Dwarven Treasury in a single battle. (Sweep does not count towards the mission.)

  2. Kill 3 monsters in Guild Adventure.

  3. Collect 100 Nightmare King souls in the Underground: Levels 17-2 and 17-4.

  4. Deploy Nightmare and win 3 Arena battles.

Awaken Skills

1st Skill (or 2nd): Nightmare Shroud

Description: <Stuck in a Nightmare> Triggers once every 15s. Casts a curse within a certain range of the enemy unit with the lowest HP. The curse inflicts Sleep on affected enemies for 3s (they cannot move or attack), decreases their Unit DMG Reduction by 30%, and inflicts Burn on them for 5s (Burn effect cannot be dispelled).

2nd Skill (or 1st): Deep Nightmare

Description: <Stuck in a Nightmare> Triggers once every 15s. The skill casts a curse that inflicts Sleep on enemy units for 5s (they cannot move or attack), decreases their DEF by 15%, and inflicts Burn on them for 5s (Burn effect cannot be dispelled).

3rd Skill (or 4th): Dream Eater

Description: <Dreamcatcher> Each attack additionally increases Unit DMG Reduction of friendly Inferno Units by 1%. Stacks up to 10 times. Lasts for 10s. Cannot be dispelled. Each Critical Hit dealt by Nightmare increases own Attack Speed and Attack Speed of Inferno Units by 1%. Stacks up to 20 times. Lasts 10s. Cannot be dispelled.

4th Skill (or 3rd): Induced Dream

Description: <Dreamcatcher> Each attack additionally decreases Unit DMG Reduction of enemies by 2%. Stacks up to 20 times. Lasts 10s. Cannot be dispelled. Each Critical Hit dealt by Nightmare increases own Attack Speed and Attack Speed of Inferno Units by 1%. Stacks up to 20 times. Lasts for 10s. Cannot be dispelled.

5th Skill (or 6th): Harbinger

Description: <Omen> Increases own DEF by 10% for every Inferno unit deployed. Whenever a unit dies in battle, there is a 50% chance for the CD time of friendly heroes’ Ultimate Skills to be reduced by 2s.

6th Skill (or 5th): Ill Omen

Description: <Omen> Increases own DEF by 10% for every Inferno unit deployed. Whenever a unit dies in battle, the friendly unit with the lowest HP recovers HP equal to 20% of their Max HP.

Technical info

runart: 1

summon: 1

defshow: 8.0

Rush: 1

Speedattack: 100

Attack Show: 2.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 5.0

Defense Show: 8.0

Score: 1236

HP Show: 7

disrdcvol: 40

Dead Type: 2

s: 51

label1: 4

speedmove: 90

posclass: 1

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: