Mummy

Mummy

General informationPermalink

Description: The undead sleep in their ancient mausoleum. Anyone who dares trespass will be cursed.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Necropolis

Race: Undead

Members: x4

Rank: SR

Starts:

Unit Soul: Mummy

Unit description: Decaying Curse: Greatly decreased enemies’ healing

Short description: Disease reduces HP and heals

Position : Disease carrier. Decreases healing of all hostile units

Basic statsPermalink

Base HP: 2691.0

Base ATK: 141.0

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 70.5 12.5 2018.25
Blue 141.0 25.0 4036.5
Blue +1 211.5 37.5 6054.75
Blue +2 296.1 52.5 8476.65
Purple 380.7 67.5 10898.55
Purple +1 465.3 82.5 13320.45
Purple +2 564.0 100.0 16146.0
Purple +3 662.7 117.5 18971.55
Orange 761.4 135.0 21797.1
Orange +1 874.2 155.0 25026.3
Orange +2 987.0 175.0 28255.5
Orange +3 1099.8 195.0 31484.7
Orange +4 1212.6 215.0 34713.9
Orange +5 1381.8 245.0 39557.7
Red 1607.4 285.0 46016.1
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 19.74 0.33 6.5 376.74
4x 22.56 0.35 7.25 430.56
5x 25.38 0.36 8.0 484.38
6x 28.2 0.38 8.75 538.2

EquipmentPermalink

I Equipment Basic stat 1 Basic stat 2
Immortal Touch Immortal Touch ATK DEF
Ancient Bandage Ancient Bandage HP DEF
Pupil of the Departed Pupil of the Departed ATK DEF
Breath of Death Breath of Death HP DEF

ExclusivePermalink

Name: Gauze

Is Open: -

Item to Rank Up: Gauze Token

Skin: Gauze Special Skin

Combination InfoPermalink

SkillsPermalink

Ultimate Skill: Decaying CursePermalink

Description: Within a certain range, Mummy deals 340000 damage to surrounding hostile units every 20s, and makes them suffer from <Disease> for 12s.

Regular Skill 1 : ShroudPermalink

Description: When <Decaying Curse> is cast, restores HP equal to 12% of Max HP, increases unit’s damage reduction by 24% for 10s.

Regular Skill 2 : Source of DiseasePermalink

Description: Mummy is immune to <Disease>. Mummy’s damage reduction is increased by 20%. When Mummy is on the battlefield, all healing effects received by enemy units are reduced by 38%.

Regular Skill 3 : God of PlaguePermalink

Description: Mummy’s DEF increased by 57%. If the enemy attacking the Mummy is suffering from <disease>, the effect doubles.

Faction Special Skill I : Dismal DefensePermalink

Description: Necropolis units know dismal environments well. Increases Unit DMG Reduction when fighting against units suffering from Low Morale by 25%.

Faction Special Skill II : Spell HarmonyPermalink

Description: Necropolis units are proficient at spell suppression. When on the battlefield, all hostile units’ magic resistance is decreased by 10%

RelevancePermalink

Roster ConnectionPermalink

  • Necropolis (Necropolis Roster)
  • Defensive (Defensive Unit Roster)
  • SR (SR)

Hero BonusPermalink

TalentPermalink

  • Attack
  • HP
  • Defense
  • unit DMG Reduction

Talent Enhance: Defensive Talent Potion

AwakingPermalink

Mummy King

Awaking DetailsPermalink

Is it possible right now? YES

Awaking Name: Mummy King

Awaking Description: Once dead, fixing the soul to the immortal body will turn it into a Mummy, but the silence of thousands of years has already made Pharaoh full of hatred against all living things. The Mummy King curses all living things, making them the same undead monsters as themselves.

Awaking TasksPermalink

  1. Deploy Mummy and at least 3 Necropolis Units to pass Ruthless or higher level of Dragon Utopia one time.

  2. Collect 2 pieces of Equipment in Guild Adventure.

  3. Collect 100 Mummy King souls in the Underground: 15-2 and 15-4 levels.

  4. Deploy Mummy and win 1 Duel of Champions battle.

Awaken SkillsPermalink

1st Skill (or 2nd): Curse of DecayPermalink

Description: <Decaying Curse> can be triggered 1 time every 18s. The damage it causes is increased to 150% of the previous skill’s damage. "Disease" decreases 10% of hostile unit’s damage reduction further. The additional effect doubles if the target is from Rampart Faction. Range of <Decaying Curse> expanded greatly

2nd Skill (or 1st): Will of DeathPermalink

Description: <Decaying Curse> can be triggered once every 18s. The damage it causes is increased to 150% of the previous skill’s damage. "Disease" decreases hostile units’ unit’s damage by 10%. Disease cannot be dispelled. Range of <Decaying Curse> greatly expanded

3rd Skill (or 4th): Armored CrusaderPermalink

Description: <Shroud>Mummy unit’s damage reduction increased by 20%. <Shroud> Buff duration increases by 5s. Increases extra unit’s damage reduction for friendly units within a certain range by 20% and restores their Max HP by 5%

4th Skill (or 3rd): The Hardened ShroudPermalink

Description: <Shroud>Mummy unit’s damage reduction increased by 20%. <Shroud> Buff duration increases to 5s. Increases unit’s damage reduction by an extra 20% for all Necropolis units and restores 5% of their Max HP

5th Skill (or 6th): Disease MutationPermalink

Description: <Source of Disease>Source of Disease decreases healing of enemies by 20%. The effect works on all hostile units

6th Skill (or 5th): Disease InfectionPermalink

Description: <Source of Disease>Decreases all enemy unit’s damage reduction by 10%

Technical infoPermalink

runart: 1

summon: 1

defshow: 5.0

Rush: 1

Speedattack: 100

Attack Show: 8.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 6.0

Defense Show: 5.0

Score: 1405

HP Show: 8

disrdcvol: 40

Dead Type: 3

s: 2

label1: 10

speedmove: 90

posclass: 2

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: