Mummy
General informationPermalink
Description: The undead sleep in their ancient mausoleum. Anyone who dares trespass will be cursed.
Class: Defense
Class Description: Defensive units can resist attack for longer and possess damage reduction.
Faction: Necropolis
Race: Undead
Members: x4
Rank: SR
Unit Soul: Mummy
Unit description: Decaying Curse: Greatly decreased enemies’ healing
Short description: Disease reduces HP and heals
Position : Disease carrier. Decreases healing of all hostile units
Basic statsPermalink
Base HP: 2691.0
Base ATK: 141.0
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 70.5 | 12.5 | 2018.25 |
Blue | 141.0 | 25.0 | 4036.5 |
Blue +1 | 211.5 | 37.5 | 6054.75 |
Blue +2 | 296.1 | 52.5 | 8476.65 |
Purple | 380.7 | 67.5 | 10898.55 |
Purple +1 | 465.3 | 82.5 | 13320.45 |
Purple +2 | 564.0 | 100.0 | 16146.0 |
Purple +3 | 662.7 | 117.5 | 18971.55 |
Orange | 761.4 | 135.0 | 21797.1 |
Orange +1 | 874.2 | 155.0 | 25026.3 |
Orange +2 | 987.0 | 175.0 | 28255.5 |
Orange +3 | 1099.8 | 195.0 | 31484.7 |
Orange +4 | 1212.6 | 215.0 | 34713.9 |
Orange +5 | 1381.8 | 245.0 | 39557.7 |
Red | 1607.4 | 285.0 | 46016.1 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 19.74 | 0.33 | 6.5 | 376.74 |
4x | 22.56 | 0.35 | 7.25 | 430.56 |
5x | 25.38 | 0.36 | 8.0 | 484.38 |
6x | 28.2 | 0.38 | 8.75 | 538.2 |
EquipmentPermalink
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
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Immortal Touch | ATK | DEF |
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Ancient Bandage | HP | DEF |
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Pupil of the Departed | ATK | DEF |
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Breath of Death | HP | DEF |
ExclusivePermalink
Name: Gauze
Is Open: -
Item to Rank Up: Gauze Token
Skin: Gauze Special Skin
Recommended Holy EmblemsPermalink
- Ironfist’s Legacy (Order)
- Everlasting Secret (Order)
- Lust (Chaos)
Combination InfoPermalink
SkillsPermalink
Ultimate Skill: Decaying CursePermalink
Description: Within a certain range, Mummy deals 340000 damage to surrounding hostile units every 20s, and makes them suffer from <Disease> for 12s.
Regular Skill 1 : ShroudPermalink
Description: When <Decaying Curse> is cast, restores HP equal to 12% of Max HP, increases unit’s damage reduction by 24% for 10s.
Regular Skill 2 : Source of DiseasePermalink
Description: Mummy is immune to <Disease>. Mummy’s damage reduction is increased by 20%. When Mummy is on the battlefield, all healing effects received by enemy units are reduced by 38%.
Regular Skill 3 : God of PlaguePermalink
Description: Mummy’s DEF increased by 57%. If the enemy attacking the Mummy is suffering from <disease>, the effect doubles.
Faction Special Skill I : Dismal DefensePermalink
Description: Necropolis units know dismal environments well. Increases Unit DMG Reduction when fighting against units suffering from Low Morale by 25%.
Faction Special Skill II : Spell HarmonyPermalink
Description: Necropolis units are proficient at spell suppression. When on the battlefield, all hostile units’ magic resistance is decreased by 10%
RelevancePermalink
Roster ConnectionPermalink
- Necropolis (Necropolis Roster)
- Defensive (Defensive Unit Roster)
- SR (SR)
Hero BonusPermalink
- Mephala -> Specialty:
- Human Sandro -> Specialty:
- Sandro -> Specialty: ,
TalentPermalink
- Attack
- HP
- Defense
- unit DMG Reduction
Talent Enhance: Defensive Talent Potion
AwakingPermalink
Awaking DetailsPermalink
Is it possible right now? YES
Awaking Name: Mummy King
Awaking Description: Once dead, fixing the soul to the immortal body will turn it into a Mummy, but the silence of thousands of years has already made Pharaoh full of hatred against all living things. The Mummy King curses all living things, making them the same undead monsters as themselves.
Awaking TasksPermalink
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Deploy Mummy and at least 3 Necropolis Units to pass Ruthless or higher level of Dragon Utopia one time.
-
Collect 2 pieces of Equipment in Guild Adventure.
-
Collect 100 Mummy King souls in the Underground: 15-2 and 15-4 levels.
-
Deploy Mummy and win 1 Duel of Champions battle.
Awaken SkillsPermalink
1st Skill (or 2nd): Curse of DecayPermalink
Description: <Decaying Curse> can be triggered 1 time every 18s. The damage it causes is increased to 150% of the previous skill’s damage. "Disease" decreases 10% of hostile unit’s damage reduction further. The additional effect doubles if the target is from Rampart Faction. Range of <Decaying Curse> expanded greatly
2nd Skill (or 1st): Will of DeathPermalink
Description: <Decaying Curse> can be triggered once every 18s. The damage it causes is increased to 150% of the previous skill’s damage. "Disease" decreases hostile units’ unit’s damage by 10%. Disease cannot be dispelled. Range of <Decaying Curse> greatly expanded
3rd Skill (or 4th): Armored CrusaderPermalink
Description: <Shroud>Mummy unit’s damage reduction increased by 20%. <Shroud> Buff duration increases by 5s. Increases extra unit’s damage reduction for friendly units within a certain range by 20% and restores their Max HP by 5%
4th Skill (or 3rd): The Hardened ShroudPermalink
Description: <Shroud>Mummy unit’s damage reduction increased by 20%. <Shroud> Buff duration increases to 5s. Increases unit’s damage reduction by an extra 20% for all Necropolis units and restores 5% of their Max HP
5th Skill (or 6th): Disease MutationPermalink
Description: <Source of Disease>Source of Disease decreases healing of enemies by 20%. The effect works on all hostile units
6th Skill (or 5th): Disease InfectionPermalink
Description: <Source of Disease>Decreases all enemy unit’s damage reduction by 10%
Technical infoPermalink
runart: 1
summon: 1
defshow: 5.0
Rush: 1
Speedattack: 100
Attack Show: 8.0
Attack Area: 80
Attack Range: 300
Attack Speed Show: 6.0
Defense Show: 5.0
Score: 1405
HP Show: 8
disrdcvol: 40
Dead Type: 3
s: 2
label1: 10
speedmove: 90
posclass: 2
talk1: No one can break my lance!
talk2: Only the dead stand before me!
talk3: I stand fast for my home and my country!