Mummy

Mummy

General information

Description: The undead sleep in their ancient mausoleum. Anyone who dares trespass will be cursed.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Necropolis

Race: Undead

Members: x4

Rank: SR

Starts:

Unit Soul: Mummy

Unit description: Decaying Curse: Greatly decreased enemies’ healing

Short description: Disease reduces HP and heals

Position : Disease carrier. Decreases healing of all hostile units

Basic stats

Base HP: 2691.0

Base ATK: 141.0

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 70.5 12.5 2018.25
Blue 141.0 25.0 4036.5
Blue +1 211.5 37.5 6054.75
Blue +2 296.1 52.5 8476.65
Purple 380.7 67.5 10898.55
Purple +1 465.3 82.5 13320.45
Purple +2 564.0 100.0 16146.0
Purple +3 662.7 117.5 18971.55
Orange 761.4 135.0 21797.1
Orange +1 874.2 155.0 25026.3
Orange +2 987.0 175.0 28255.5
Orange +3 1099.8 195.0 31484.7
Orange +4 1212.6 215.0 34713.9
Orange +5 1381.8 245.0 39557.7
Red 1607.4 285.0 46016.1
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 19.74 0.33 6.5 376.74
4x 22.56 0.35 7.25 430.56
5x 25.38 0.36 8.0 484.38
6x 28.2 0.38 8.75 538.2

Equipment

I Equipment Basic stat 1 Basic stat 2
Immortal Touch Immortal Touch ATK DEF
Ancient Bandage Ancient Bandage HP DEF
Pupil of the Departed Pupil of the Departed ATK DEF
Breath of Death Breath of Death HP DEF

Exclusive

Name: Gauze

Is Open: -

Item to Rank Up: Gauze Token

Skin: Gauze Special Skin

Combination Info

Skills

Ultimate Skill: Decaying Curse

Description: Within a certain range, Mummy deals damage to surrounding hostile units every 20s, and makes them suffer from <Disease> for 12s.

Regular Skill 1 : Shroud

Description: When <Decaying Curse> is cast, restores HP equal to % of Max HP, increases unit’s damage reduction by % for 10s.

Regular Skill 2 : Source of Disease

Description: Mummy is immune to <Disease>. Mummy’s damage reduction is increased by %. When Mummy is on the battlefield, all healing effects received by enemy units are reduced by %.

Regular Skill 3 : God of Plague

Description: Mummy’s DEF increased by %. If the enemy attacking the Mummy is suffering from <disease>, the effect doubles.

Faction Special Skill I : Dismal Defense

Description: Necropolis units know dismal environments well. Increases Unit DMG Reduction when fighting against units suffering from Low Morale by %.

Faction Special Skill II : Spell Harmony

Description: Necropolis units are proficient at spell suppression. When on the battlefield, all hostile units’ magic resistance is decreased by %

Relevance

Roster Connection

  • Necropolis (Necropolis Roster)
  • Defensive (Defensive Unit Roster)
  • SR (SR)

Hero Bonus

Talent

  • Attack
  • HP
  • Defense
  • unit DMG Reduction

Talent Enhance: Defensive Talent Potion

Awaking

Mummy King

Awaking Details

Is it possible right now? YES

Awaking Name: Mummy King

Awaking Description: Once dead, fixing the soul to the immortal body will turn it into a Mummy, but the silence of thousands of years has already made Pharaoh full of hatred against all living things. The Mummy King curses all living things, making them the same undead monsters as themselves.

Awaking Tasks

  1. Deploy Mummy and at least 3 Necropolis Units to pass Ruthless or higher level of Dragon Utopia one time.

  2. Collect 2 pieces of Equipment in Guild Adventure.

  3. Collect 100 Mummy King souls in the Underground: 15-2 and 15-4 levels.

  4. Deploy Mummy and win 1 Duel of Champions battle.

Awaken Skills

1st Skill (or 2nd): Curse of Decay

Description: <Decaying Curse> can be triggered 1 time every 18s. The damage it causes is increased to 150% of the previous skill’s damage. "Disease" decreases 10% of hostile unit’s damage reduction further. The additional effect doubles if the target is from Rampart Faction. Range of <Decaying Curse> expanded greatly

2nd Skill (or 1st): Will of Death

Description: <Decaying Curse> can be triggered once every 18s. The damage it causes is increased to 150% of the previous skill’s damage. "Disease" decreases hostile units’ unit’s damage by 10%. Disease cannot be dispelled. Range of <Decaying Curse> greatly expanded

3rd Skill (or 4th): Armored Crusader

Description: <Shroud>Mummy unit’s damage reduction increased by 20%. <Shroud> Buff duration increases by 5s. Increases extra unit’s damage reduction for friendly units within a certain range by 20% and restores their Max HP by 5%

4th Skill (or 3rd): The Hardened Shroud

Description: <Shroud>Mummy unit’s damage reduction increased by 20%. <Shroud> Buff duration increases to 5s. Increases unit’s damage reduction by an extra 20% for all Necropolis units and restores 5% of their Max HP

5th Skill (or 6th): Disease Mutation

Description: <Source of Disease>Source of Disease decreases healing of enemies by 20%. The effect works on all hostile units

6th Skill (or 5th): Disease Infection

Description: <Source of Disease>Decreases all enemy unit’s damage reduction by 10%

Technical info

runart: 1

summon: 1

defshow: 5.0

Rush: 1

Speedattack: 100

Attack Show: 8.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 6.0

Defense Show: 5.0

Score: 1405

HP Show: 8

disrdcvol: 40

Dead Type: 3

s: 2

label1: 10

speedmove: 90

posclass: 2

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: