Marksman

Marksman

General information

Description: Marksmen are experienced soldiers, weakening enemies before engaging in melee combat. Their deadly crossbows strike fear into the hearts of their enemies.

Class: Ranged

Class Description: The further the distance between a Ranged unit and their target, the more deadly their attack.

Faction: Castle

Race: Human

Members: x9

Rank: R

Starts:

Unit Soul: Marksman

Unit description: Explosive Arrow: Deals sizeable damage to enemy units.

Short description: Strikes twice. Effective vs Large Units

Position : Deal colossal burst damage and a double strike. Most effective against large units.

Recommend: Warrior, Mage and Priest work well together.

Basic stats

Base HP: 438.4

Base ATK: 85.3

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 42.65 7.5 328.8
Blue 85.3 15.0 657.6
Blue +1 127.95 22.5 986.4
Blue +2 179.13 31.5 1380.96
Purple 230.31 40.5 1775.52
Purple +1 281.49 49.5 2170.08
Purple +2 341.2 60.0 2630.4
Purple +3 400.91 70.5 3090.72
Orange 460.62 81.0 3551.04
Orange +1 528.86 93.0 4077.12
Orange +2 597.1 105.0 4603.2
Orange +3 665.34 117.0 5129.28
Orange +4 733.58 129.0 5655.36
Orange +5 835.94 147.0 6444.48
Red 972.42 171.0 7496.64
Stars Extra ATK ATK Speed Extra DEF Extra HP
1x 8.53 0.55 3.0 43.84
2x 10.236 0.58 3.65 52.608
3x 11.942 0.61 4.3 61.376
4x 13.648 0.63 4.95 70.144
5x 15.354 0.66 5.6 78.912
6x 17.06 0.69 6.25 87.68

Equipment

I Equipment Basic stat 1 Basic stat 2
Light Crossbow Light Crossbow ATK DEF
Steel Cap Steel Cap HP DEF
Piercing Bolts Piercing Bolts ATK DEF
Leather Gauntlets Leather Gauntlets HP DEF

Exclusive

Name: Long Bow

Is Open: +

Item to Rank Up: Long Bow Token

Skin: -

Combination Info

Skills

Ultimate Skill: Exploding arrow

Description: Marksman units deal damage to their target.

Regular Skill 1 : Inspiring

Description: Increases Marksman’s ATK by %. The effect doubles if in "High Morale".

Regular Skill 2 : Double Strike

Description: Marksman has a % chance to shoot 2 arrows when using a normal attack. The 2nd arrow deals % damage on the target. When fighting against "Slow" targets, the trigger chance of <Double Strike> is increased to 100%.

Regular Skill 3 : Dragon Slayer

Description: When facing a 1-man or 4-man units, marksmen’s critical hit is increased by .

Faction Special Skill I : Siege Combat

Description: Castle units are proficient at slaying dragons. When fighting against 1-man unit, unit’s damage is increased by %

Faction Special Skill II : Defense Resonance

Description: Castle units are proficient at joint defense. For every surviving unit, DEF is increased by %

Relevance

Roster Connection

  • Castle (Castle Roster)
  • Ranged (Ranged Roster)
  • R (R)

Hero Bonus

Talent

  • Attack
  • HP
  • Unit Critical Hit
  • Magic resistance

Talent Enhance: Ranged Talent Potion

Awaking

Master Archer

Awaking Details

Is it possible right now? YES

Awaking Name: Master Archer

Awaking Description: Under the tutelage of the master archer Valeska, the Marksmen’s skills improved by leaps and bounds, making them a vital support for the Castle faction in the battlefield.

Awaking Tasks

  1. Deploy Marksman with at least 3 Castle units and complete Dragon Utopia 1 time at Ruthless level or higher. (Sweep does not count towards the mission.)

  2. Kill 3 monsters in Guild Adventure.

  3. Collect 100 Master Archer souls in the Underground: Levels 15-2 and 15-4.

  4. Deploy Marksman and win 1 Duel of Champions battle.

Awaken Skills

1st Skill (or 2nd): Arrow of Judgment

Description: <Exploding Arrow> Deals additional damage equal to 40% of <Exploding Arrow>’s DMG to enemy units in a wider area while reducing their Unit DMG Reduction by 15% for 10s.

2nd Skill (or 1st): Arrow of Justice

Description: <Exploding Arrow> Deals additional damage equal to 30% of <Exploding Arrow>’s DMG to two random enemy units while reducing their Unit DMG by 15% for 10s.

3rd Skill (or 4th): Temple Ward

Description: <Leadership> When experiencing the bonus from High Morale, grants themself a shield equal to 10% of your max HP for 5s. Can stack up to 2 times.

4th Skill (or 3rd): Sacred Protection

Description: <Leadership> When experiencing the bonus from High Morale, increases own Unit DMG Reduction and Magic Resistance by 2% for 10s. Can stack up to 10 times.

5th Skill (or 6th): Shooting Skills

Description: <Dragon Slaying> When attacking 1-man or 4-man units, increases own Critical Hit DMG by 10% and Critical Hit by 100.

6th Skill (or 5th): Sniper Abilities

Description: <Dragon Slaying> When attacking 1-man or 4-man units, increases own Unit DMG by 10% and Penetration by 100.

Technical info

runart: 0

summon: 1

defshow: 4.0

fly: nujian

flyspeed: 300

atkfly: 1

Rush: 3

Speedattack: 80

Attack Show: 6.0

Attack Area: 350

Attack Range: 300

Attack Speed Show: 7.0

Defense Show: 4.0

Score: 455

HP Show: 3

disrdcvol: 40

Dead Type: 1

s: 1

label1: 2

speedmove: 90

posclass: 4

talk1: Let me put an arrow in your knee!

talk2: What a windy day it is!

talk3: Wipe out the enemy while they move!

Updated: