Manticore
General information
Description: A monstrous creature with a lion-shaped body, bat-like wings and a scorpion-like tail. Its prey has no chance of seeing another sunset once it’s stung by its tail.
Class: Charging
Class Description: Charge: Charging units attack enemies in the back row, increasing Critical Hit DMG against Ranged and Caster units.
Faction: Dungeon
Race: Dungeon troops
Members: x4
Rank: SR
Unit Soul: Manticore
Short description: Strong DPS and endurance
Position : Assault support. Increases allies’ DPS and weakens hostile defense
Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.
Basic stats
Base HP: 1917.0
Base ATK: 174.9
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 87.45 | 5.75 | 1437.75 |
Blue | 174.9 | 11.5 | 2875.5 |
Blue +1 | 262.35 | 17.25 | 4313.25 |
Blue +2 | 367.29 | 24.15 | 6038.55 |
Purple | 472.23 | 31.05 | 7763.85 |
Purple +1 | 577.17 | 37.95 | 9489.15 |
Purple +2 | 699.6 | 46.0 | 11502.0 |
Purple +3 | 822.03 | 54.05 | 13514.85 |
Orange | 944.46 | 62.1 | 15527.7 |
Orange +1 | 1084.38 | 71.3 | 17828.1 |
Orange +2 | 1224.3 | 80.5 | 20128.5 |
Orange +3 | 1364.22 | 89.7 | 22428.9 |
Orange +4 | 1504.14 | 98.9 | 24729.3 |
Orange +5 | 1714.02 | 112.7 | 28179.9 |
Red | 1993.86 | 131.1 | 32780.7 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 24.486 | 0.51 | 3.53 | 268.38 |
4x | 27.984 | 0.53 | 4.15 | 306.72 |
5x | 31.482 | 0.55 | 4.76 | 345.06 |
6x | 34.98 | 0.58 | 5.38 | 383.4 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Abyss Claw | ATK | DEF | |
Fatal Poison Fang | HP | DEF | |
Toxic Tail | ATK | DEF | |
Manticore Wings | HP | DEF |
Exclusive
Name: Scorpion Tail
Is Open: +
Item to Rank Up: Scorpion Tail Token
Skin: Scorpion Tail Special Skin
Recommended Holy Emblems
- Ancient Fire (Order)
- Everlasting Secret (Order)
- Anger (Chaos)
Combination Info
Skills
Ultimate Skill: Paralyzing Venom
Description: Manticores will attack the target unit every 20s, dealing damage to the target and its surrounding enemies within a certain range while decreasing their DEF by 30% for 10s.
Regular Skill 1 : Tactical Decision
Description: The Manticore’s normal attack has a 25% chance of decreasing unit’s damage reduction of Melee units by %. When fighting against Ranged/Caster units, the normal attack has a 25% chance to increase Crit Hit of friendly units by for 6s, up to 8 stacks.
Regular Skill 2 : null
Description:
Regular Skill 3 : Spattered Poisoned Blood
Description: When a target is downed, all hostile units’ DEF will lose 30% DEF and be <silenced> for s. Only triggered once throughout the entire battle.
Faction Special Skill : Dark Conflict
Description: Dungeon units are proficient at making use of terrain, increasing their unit’s damage by % when fighting against the non-Dungeon units
Relevance
Roster Connection
- Dungeon (Dungeon Rosters)
- Charging (Charging Roster)
- SR (SR)
Hero Bonus
- Mullich -> Specialty:
- Mutare -> Specialty: , ,
- Dragon Mutare -> Specialty: ,
Talent
- Attack
- HP
- Attack Speed
- unit Damage
Talent Enhance: Charging Talent Potion
Awaking
Awaking Details
Is it possible right now? YES
Awaking Name: Scorpicore
Awaking Description: Scorpicore’s rage shatters the land. Scorpicore’s form petrifies with fear. Scorpicore’s roar subjugates all.
Awaking Tasks
-
Deploy Manticore with at least 3 Dungeon units and complete Dragon Utopia 1 time at Champion level or higher. (Sweep does not count towards the mission.)
-
Collect 2 pieces of Equipment in Guild Adventure.
-
Collect 100 Scorpicore souls in the Underground: 17-2 and 17-4 levels.
-
Deploy Manticore with at least 3 Dungeon units and win 1 Duel of Champions battle. (Sweep does not count towards the mission.)
Awaken Skills
1st Skill (or 2nd): Formation Break
Description: <Tactical Decision>: Trigger chance of a normal attack is increased by 50%, decreases melee units’ tenacity by 60 and DEF by 2%. Lasts for 6s, up to 5 stacks
2nd Skill (or 1st): Raid Strategy
Description: <Tactical Decision>: Trigger chance of a normal attack is increased by 50%. When fighting against Ranged/Caster units, increases its own Critical damage and unit’s damage by an extra 4%. Lasts for 6s, up to 5 stacks
3rd Skill (or 4th): Rout Cry
Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, hostile Defensive units’ healing effect will be decreased by 20%; when your enemy casts a water magic spell, hostile Ranged units’ ATK speed will be decreased by 20%; when your enemy casts a fire magic spell, hostile Offensive Units’ DMG will be decreased by 20%; when your enemy casts an air magic spell, hostile Caster Units will be "silenced" for 1.5s
4th Skill (or 3rd): Power of Spell Breaker
Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, your and all friendly Defensive units’ healing effect will be increased by 15%. When your enemy casts a water magic spell, your and all friendly Ranged units’ ATK speed will be increased by 15%. When your enemy casts a fire magic spell, your and all friendly Offensive units’ unit DMG will be increased by 15%. When your enemy casts an air magic spell, your and all friendly Caster units will become immune to "silence" for 2s
5th Skill (or 6th): Permeating Poisoned Blood
Description: <Spattered Poisoned Blood><Spattered Poisoned Blood> will be triggered when the target unit is downed. It can be triggered 3 times. Guaranteed to trigger the effect of Spattered Poisoned Blood once every 30 seconds
6th Skill (or 5th): Venomous Sputtering
Description: <Spattered Poisoned Blood><Spattered Poisoned Blood> increases the effect of DEF reduction by 50%, and can be triggered 3 times in maximun when a target unit is killed. Can be triggered one more time after 15s
Technical info
runart: 1
summon: 1
defshow: 1.0
Rush: 2
Speedattack: 140
Attack Show: 1.0
Attack Area: 80
Attack Range: 280
Attack Speed Show: 1.0
Defense Show: 1.0
Score: 1574
HP Show: 1
disrdcvol: 40
Dead Type: 1
s: 2
label1: 7
speedmove: 120
posclass: 3
talk1: No one can break my lance!
talk2: Only the dead stand before me!
talk3: I stand fast for my home and my country!