Lizardman
General information
Description: The deadly hunters lurking in the dark. Their envenomed arrows are strong enough to take down any prey they aim at.
Class: Ranged
Class Description: The further the distance between a Ranged unit and their target, the more deadly their attack.
Faction: Fortress
Race: Beast Master
Members: x4
Rank: SR
Unit Soul: Lizardman
Short description: Strong DPS
Position : Powerful DPS. Deals more damage when fighting large units
Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.
Basic stats
Base HP: 1144.0
Base ATK: 174.9
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 87.45 | 4.5 | 858.0 |
Blue | 174.9 | 9.0 | 1716.0 |
Blue +1 | 262.35 | 13.5 | 2574.0 |
Blue +2 | 367.29 | 18.9 | 3603.6 |
Purple | 472.23 | 24.3 | 4633.2 |
Purple +1 | 577.17 | 29.7 | 5662.8 |
Purple +2 | 699.6 | 36.0 | 6864.0 |
Purple +3 | 822.03 | 42.3 | 8065.2 |
Orange | 944.46 | 48.6 | 9266.4 |
Orange +1 | 1084.38 | 55.8 | 10639.2 |
Orange +2 | 1224.3 | 63.0 | 12012.0 |
Orange +3 | 1364.22 | 70.2 | 13384.8 |
Orange +4 | 1504.14 | 77.4 | 14757.6 |
Orange +5 | 1714.02 | 88.2 | 16816.8 |
Red | 1993.86 | 102.6 | 19562.4 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
2x | 20.988 | 0.74 | 2.39 | 137.28 |
3x | 24.486 | 0.77 | 2.98 | 160.16 |
4x | 27.984 | 0.81 | 3.57 | 183.04 |
5x | 31.482 | 0.84 | 4.16 | 205.92 |
6x | 34.98 | 0.88 | 4.75 | 228.8 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Spiked Neck Umbrella | ATK | DEF | |
Warrior’s Bracers | HP | DEF | |
Warrior’s Scapula | ATK | DEF | |
Hunting Longbow | HP | DEF |
Exclusive
Name: Long Bow
Is Open: +
Item to Rank Up: Long Bow Token
Skin: -
Recommended Holy Emblems
- Griffin Wings (Order)
- Stone Key to the Gates (Neutral)
- Arrogance (Chaos)
Combination Info
Skills
Ultimate Skill: Poisoned Dart
Description: Lizardman unit deals damage to their target, and gives them <plague> for 6s.
Regular Skill 1 : Rending
Description: Increases Lizardman’s normal attack damage by %. The damage dealt to <bleeding> targets increases by 30%.
Regular Skill 2 : Plague Aggravation
Description: Lizardman unit’s damage increased by %. Lizardman’s unit’s damage will be increased by a further 5% for every debuff the target has, up to 5 stacks.
Regular Skill 3 : Dragon Slaying
Description: When facing a 1-man or 4-man unit, Lizardman’s unit’s damage is increased by %.
Faction Special Skill I : Plague Strike
Description: Fortress units are good at spreading the plague, and increase unit’s damage by % when fighting against units suffering from the <plague>
Faction Special Skill II : Rise of Vitality
Description: Fortress units are adept at battlefield healing, increasing their HP regeneration (restore HP every 3s) and receiving % life drain
Relevance
Roster Connection
- Fortress (Fortress Rosters)
- Ranged (Ranged Roster)
- SR (SR)
Hero Bonus
Talent
- Attack
- HP
- Attack Speed
- Magic resistance
Talent Enhance: Ranged Talent Potion
Awaking
Awaking Details
Is it possible right now? NO
Awaking Name: null
Awaking Description: null
Awaking Tasks
-
Deploy Pikemen with at least 3 Castle units and kill 1,000 dwarves in the Dwarven Treasury in a single battle. (Sweep does not count towards the mission.)
-
Kill 5 monsters during a Guild adventure.
-
Collect 100 Halberdier souls in the Underground: 14-2 and 14-4 levels.
-
null
Awaken Skills
1st Skill (or 2nd): Spear Array Sweep
Description: <Spear Array>’s targets changed to all enemy units in a large range
2nd Skill (or 1st): Spear Array Surprise Attack
Description: <Spear Array> damage increases to 150%, and stun effect is increased to 4.5 seconds
3rd Skill (or 4th): Dense Array
Description: <Leadership>When in combat with "High Morale", increases unit’s damage reduction by 30%, lasts for 10s
4th Skill (or 3rd): Hollow-Hearted Array
Description: <Leadership>When in combat, increases Magic resistance by 30% when in "High Morale", lasts for 10s
5th Skill (or 6th): Infiltration Strategy
Description: <Dragon Slaying>When facing 1-man or 4-man units, applies <deterrence> on the target. <Deterrence>: Decreases the target’s Crit Hit by 300
6th Skill (or 5th): Fatigue Attack
Description: <Dragon Slaying>When facing 1-man or 4-man man units, decreases target’s dodge by 300
Technical info
runart: 0
summon: 1
defshow: 1.0
fly: meidusha
flyspeed: 300
atkfly: 2
Rush: 3
Speedattack: 80
Attack Show: 1.0
Attack Area: 350
Attack Range: 300
Attack Speed Show: 1.0
Defense Show: 1.0
Score: 794
HP Show: 1
disrdcvol: 40
Dead Type: 1
s: 1
label1: 12
speedmove: 90
posclass: 4
talk1: No one can break my lance!
talk2: Only the dead stand before me!
talk3: I stand fast for my home and my country!