Judicator

Judicator

General information

Description: Judicators from Erathia worship the Holy Light all their lives. These women, who are chosen because of their gifts, are dedicated to bring light and warmth to people in need.

Class: Caster

Class Description: With their mastery of the secrets of magic, Caster units have higher magic resistance.

Faction: Castle

Race: Human

Members: x1

Rank: Commander

Starts:

Unit Soul: Judicator

Short description: Halo assistance, range expanded

Position : Group aura used for restoring HP. Aura protects against damage. Holy ground strengthens your allies

Basic stats

Base HP: 6109.4

Base ATK: 565.7

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 282.85 15.0 4582.05
Blue 565.7 30.0 9164.1
Blue +1 848.55 45.0 13746.15
Blue +2 1187.97 63.0 19244.61
Purple 1527.39 81.0 24743.07
Purple +1 1866.81 99.0 30241.53
Purple +2 2262.8 120.0 36656.4
Purple +3 2658.79 141.0 43071.27
Orange 3054.78 162.0 49486.14
Orange +1 3507.34 186.0 56817.42
Orange +2 3959.9 210.0 64148.7
Orange +3 4412.46 234.0 71479.98
Orange +4 4865.02 258.0 78811.26
Orange +5 5543.86 294.0 89808.18
Red 6448.98 342.0 104470.74
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 79.198 0.44 7.6 855.316
4x 90.512 0.46 8.4 977.504
5x 101.826 0.48 9.2 1099.692
6x 113.14 0.5 10.0 1221.88

Equipment

I Equipment Basic stat 1 Basic stat 2
Staff of Theocracy Staff of Theocracy ATK DEF
Celestial Hood of Bliss Celestial Hood of Bliss HP DEF
Light Cape Light Cape ATK DEF
Divine Vambrace Divine Vambrace HP DEF

Exclusive

Name:

Is Open: -

Item to Rank Up: Sanctuary’s Radiance Banner Soul

Skin: Tool_210909

Combination Info

Skills

Ultimate Skill: Ray of Judgment

Description: The Judicator summons 2 Rays of Judgment every 25s. When the rays appear, they "stun" hostile units within range for 1s and cause damage equal to % of Max HP, and decrease hostiles’ healing by % for 8s

Regular Skill 1 : Blessing

Description: When engaged, the Judicator applies <High Morale> to all friendly units for 10s.
 
 
The Judicator applies <High Morale> to all friendly units in his path every s. The effect lasts for 10s.

Regular Skill 2 : Blessing of Light

Description: When a friendly unit’s HP is lower than 25% for the first time, the Judicator casts <Light Shelter> to protect companions for seconds.
 
 
When fighting Inferno units, Judicator gains an additional 30% Unit DMG and 50% Unit DMG Reduction.

Regular Skill 3 : null

Description:

Faction Special Skill I : Siege Combat

Description: Castle units are proficient at slaying dragons. When fighting against 1-man unit, unit’s damage is increased by %

Faction Special Skill II : Defense Resonance

Description: Castle units are proficient at joint defense. For every surviving unit, DEF is increased by %

Regular Skill 6 : Halo of Theocracy

Description: When 3 Castle Faction units are deployed, the Judicator increases unit’s damage by % and his own Crit Hit by .
 
When Judicator is in <High Morale> state, she can reveal a <Theocratic Domain> which expands as the unit skill levels up. The domain exists for 15. CD is 30s.

Relevance

Roster Connection

  • Castle (Castle Roster)
  • Caster (Caster Roster)
  • Commander (Commander)

Hero Bonus

Talent

  • Attack
  • HP
  • Healing
  • unit Damage

Talent Enhance: Caster Talent Potion

Awaking

null

Awaking Details

Is it possible right now? NO

Awaking Name: null

Awaking Description: With armed armor and cold dueling sword, Supreme Paladins and their followers go forward all the time in the light of the church.

Awaking Tasks

  1. Deploy Paladin and at least 3 Castle Units to pass Champion or higher level of Dragon Utopia one time.

  2. Collect 2 pieces of Equipment in Guild Adventure.

  3. Collect 100 Supreme Paladin souls in the Underground: 17-2 and 17-4 levels.

  4. Deploy Paladin and at least 3 Castle Units and win 1 Duel of Champions battle.

Awaken Skills

1st Skill (or 2nd): Fearless Execution

Description: <Reinforcements of the Valiant>Sanctuary Retinue is promoted to Sanctuary Supervisor. For each Sanctuary Supervisor on the battlefield, the Sanctuary Supervisor increases the DEF of Supreme Paladin by 15%. Supreme Paladin will restore 10% HP during the first 3 summons

2nd Skill (or 1st): Sanctuary’s Glory

Description: <Reinforcements of the Valiant>Sanctuary Retinue gets promoted to Sanctuary Supervisor. For the first 3 summons, friendly units’ damage and damage reduction will be increased by 10% for 30s. Supreme Paladin summons a Sanctuary Supervisor when entering the battlefield for the first time

3rd Skill (or 4th): Loyalty and Belief

Description: <Leadership>Paladin’s unit’s damage reduction increased by 22%. This effect is not affected by "High Morale"

4th Skill (or 3rd): Unyielding Faith

Description: <Leadership>The Paladin’s unit’s damage reduction is increased by an extra 15%. The effect doubles under "High Morale"

5th Skill (or 6th): Perseverance

Description: <Incentive> works on all friendly units. Increases Crit DMG by 50% and tenacity by 150. Duration of High Morale increased by 10s

6th Skill (or 5th): Agile Riposte

Description: <Incentive> works on all friendly units. Increases unit’s damage by 15% and tenacity by 150 for all units within range. Duration of High Morale increased by 10s

Technical info

runart: 0

summon: 1

defshow: 9.0

fly: shenpanguan

flyspeed: 300

atkfly: 1

Rush: 3

Speedattack: 80

Attack Show: 7.0

Attack Area: 350

Attack Range: 300

Attack Speed Show: 6.0

Defense Show: 9.0

Score: 1630

HP Show: 7

disrdcvol: 70

Dead Type: 1

s: 2

label1: 2

speedmove: 80

posclass: 5

talk1: Return to life, my Cavalier !

talk2: The holy light will cleanse us all!

talk3: Heretics will flee from my might!

Updated: