Hydra
General information
Description: A multi-headed beast living in the deep marsh. Slaying it is the glory that all heroes dream of.
Class: Offense
Class Description: Offensive units can decrease their targets’ armor percentage. This effect doesn’t stack.
Faction: Fortress
Race: Divine Beast
Members: x1
Rank: SSR
Unit Soul: Hydra
Short description: High attack. Enduring. Powerful control
Position : Top-notch DPS unit. Destroys enemies with uninterrupted attacks
Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.
Basic stats
Base HP: 5770.0
Base ATK: 769.3
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 384.65 | 6.5 | 4327.5 |
Blue | 769.3 | 13.0 | 8655.0 |
Blue +1 | 1153.95 | 19.5 | 12982.5 |
Blue +2 | 1615.53 | 27.3 | 18175.5 |
Purple | 2077.11 | 35.1 | 23368.5 |
Purple +1 | 2538.69 | 42.9 | 28561.5 |
Purple +2 | 3077.2 | 52.0 | 34620.0 |
Purple +3 | 3615.71 | 61.1 | 40678.5 |
Orange | 4154.22 | 70.2 | 46737.0 |
Orange +1 | 4769.66 | 80.6 | 53661.0 |
Orange +2 | 5385.1 | 91.0 | 60585.0 |
Orange +3 | 6000.54 | 101.4 | 67509.0 |
Orange +4 | 6615.98 | 111.8 | 74433.0 |
Orange +5 | 7539.14 | 127.4 | 84819.0 |
Red | 8770.02 | 148.2 | 98667.0 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 107.702 | 0.53 | 3.86 | 807.8 |
4x | 123.088 | 0.55 | 4.49 | 923.2 |
5x | 138.474 | 0.58 | 5.12 | 1038.6 |
6x | 153.86 | 0.6 | 5.75 | 1154.0 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Plague Dragon Tail | ATK | DEF | |
Ruler’s Earrings | HP | DEF | |
Plague Dragon Claw | ATK | DEF | |
Sharp Back-spikes | HP | DEF |
Exclusive
Name: Hydra’s Head
Is Open: -
Item to Rank Up: Hydra’s Head Token
Skin: Energy Core Special Skin
Recommended Holy Emblems
- Ancient Fire (Order)
- Griffin Wings (Order)
- Ironfist’s Legacy (Order)
Combination Info
none
Skills
Ultimate Skill: Chaos Mist
Description: Hydra blows a mass of chaos mist in its path, inflicting 1 random debuff among Slow, Bleeding, Burning, Blind, Static, Plague, and Disease to all targets in a large area for s, and dealing damage equal to 50% of its own ATK.
Regular Skill 1 : Headbutt Combo
Description: Hydra has a chance to follow up with 1/2/3/4 headbutts when attacking, dealing % damage each time. The chances of an additional headbutt is 60%/40%/30%/10% respectively.
Regular Skill 2 : Plague Dominance
Description: For every Fortress unit deployed, Hydra’s unit’s damage increases by %, and Hydra’s Crit Hit will be increased by another 100 for every debuff the target has, up to 5 stacks.
Regular Skill 3 : Chasing Bite
Description: When Hydra’s previous attack is dodged, it gains one more attack, dealing % damage. Once Chasing Bite is triggered, Hydra is guaranteed a Crit Hit within 3s.
Faction Special Skill I : Plague Strike
Description: Fortress units are good at spreading the plague, and increase unit’s damage by % when fighting against units suffering from the <plague>
Faction Special Skill II : Rise of Vitality
Description: Fortress units are adept at battlefield healing, increasing their HP regeneration (restore HP every 3s) and receiving % life drain
Relevance
Roster Connection
- Fortress (Fortress Rosters)
- Offensive (Offensive Unit Roster)
- SSR (SSR)
Hero Bonus
Talent
- Attack
- HP
- Attack Speed
- unit Damage
Talent Enhance: Offensive Talent Potion
Awaking
Awaking Details
Is it possible right now? YES
Awaking Name: Chaos Hydra
Awaking Description: Sleeping in the depths of the marshes, the primordial Hydras are the area’s most ancient creatures. Their giant bodies are covered in moss, helping them blend with their dark surroundings and often causing those who mistakenly enter their domain to overlook their presence. Yet danger quietly looms, and now, one can only pray that they do not wake up.
Awaking Tasks
-
Deploy Hydra with at least 4 Fortress units and complete Dragon Utopia 1 time at Ruthless level or higher. (Sweep does not count towards the mission.)
-
Collect 5 resources during a Guild Adventure.
-
Collect 100 Chaos Hydra souls in the Underground: Levels 16-2 and 16-4.
-
Deploy Hydra with 3 Fortress units and win 3 battles in Campaign. (Sweep does not count towards the mission.)
Awaken Skills
1st Skill (or 2nd): Death Mist
Description: <Chaos Mist> Deals additional damage equal to 1.5% of Max HP to enemy units affected by the mist per second. Also casts <Chaos Mist> on nearby enemy units in a large range one time and restores 1.5% of own Max HP per second.
2nd Skill (or 1st): Turmoil Mist
Description: <Chaos Mist> Decreases the Unit DMG of enemy units affected by the mist by 25%, decreases the Attack Speed of nearby enemy units in a large range by 20%, and increases own Critical Hit DMG by 20%.
3rd Skill (or 4th): Piercing Headbutt
Description: <Headbutt Combo> Increases own Penetration by 200 and increases <Headbutt Combo>’s follow-up chance by 50%.
4th Skill (or 3rd): Heavy Headbutt
Description: <Headbutt Combo> Increases own Penetration by 200 and increases <Headbutt Combo>’s damage by 50%.
5th Skill (or 6th): Frenzied Bite
Description: <Chasing Bite> After Hydra triggers Chasing Bite, decreases the target unit’s Unit DMG Reduction by 15% and increases own Unit DMG Reduction by 15%. Effect has a 50% chance to double. Lasts 5s.
6th Skill (or 5th): Tearing Bite
Description: <Chasing Bite> After Hydra triggers Chasing Bite, decreases the target unit’s DEF by 15% and increases own DEF by 15%. Effect has a 50% chance to double. Lasts 5s.
Technical info
runart: 1
summon: 1
defshow: 1.0
Rush: 1
Speedattack: 120
Attack Show: 1.0
Attack Area: 120
Attack Range: 300
Attack Speed Show: 1.0
Defense Show: 1.0
Score: 1574
HP Show: 1
disrdcvol: 40
Dead Type: 3
s: 4
label1: 12
speedmove: 95
posclass: 1
talk1: No one can break my lance!
talk2: Only the dead stand before me!
talk3: I stand fast for my home and my country!