Hydra

Hydra

General information

Description: A multi-headed beast living in the deep marsh. Slaying it is the glory that all heroes dream of.

Class: Offense

Class Description: Offensive units can decrease their targets’ armor percentage. This effect doesn’t stack.

Faction: Fortress

Race: Divine Beast

Members: x1

Rank: SSR

Starts:

Unit Soul: Hydra

Short description: High attack. Enduring. Powerful control

Position : Top-notch DPS unit. Destroys enemies with uninterrupted attacks

Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.

Basic stats

Base HP: 5770.0

Base ATK: 769.3

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 384.65 6.5 4327.5
Blue 769.3 13.0 8655.0
Blue +1 1153.95 19.5 12982.5
Blue +2 1615.53 27.3 18175.5
Purple 2077.11 35.1 23368.5
Purple +1 2538.69 42.9 28561.5
Purple +2 3077.2 52.0 34620.0
Purple +3 3615.71 61.1 40678.5
Orange 4154.22 70.2 46737.0
Orange +1 4769.66 80.6 53661.0
Orange +2 5385.1 91.0 60585.0
Orange +3 6000.54 101.4 67509.0
Orange +4 6615.98 111.8 74433.0
Orange +5 7539.14 127.4 84819.0
Red 8770.02 148.2 98667.0
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 107.702 0.53 3.86 807.8
4x 123.088 0.55 4.49 923.2
5x 138.474 0.58 5.12 1038.6
6x 153.86 0.6 5.75 1154.0

Equipment

I Equipment Basic stat 1 Basic stat 2
Plague Dragon Tail Plague Dragon Tail ATK DEF
Ruler's Earrings Ruler’s Earrings HP DEF
Plague Dragon Claw Plague Dragon Claw ATK DEF
Sharp Back-spikes Sharp Back-spikes HP DEF

Exclusive

Name: Hydra’s Head

Is Open: -

Item to Rank Up: Hydra’s Head Token

Skin: Energy Core Special Skin

Combination Info

none

Skills

Ultimate Skill: Chaos Mist

Description: Hydra blows a mass of chaos mist in its path, inflicting 1 random debuff among Slow, Bleeding, Burning, Blind, Static, Plague, and Disease to all targets in a large area for s, and dealing damage equal to 50% of its own ATK.

Regular Skill 1 : Headbutt Combo

Description: Hydra has a chance to follow up with 1/2/3/4 headbutts when attacking, dealing % damage each time. The chances of an additional headbutt is 60%/40%/30%/10% respectively.

Regular Skill 2 : Plague Dominance

Description: For every Fortress unit deployed, Hydra’s unit’s damage increases by %, and Hydra’s Crit Hit will be increased by another 100 for every debuff the target has, up to 5 stacks.

Regular Skill 3 : Chasing Bite

Description: When Hydra’s previous attack is dodged, it gains one more attack, dealing % damage. Once Chasing Bite is triggered, Hydra is guaranteed a Crit Hit within 3s.

Faction Special Skill I : Plague Strike

Description: Fortress units are good at spreading the plague, and increase unit’s damage by % when fighting against units suffering from the <plague>

Faction Special Skill II : Rise of Vitality

Description: Fortress units are adept at battlefield healing, increasing their HP regeneration (restore HP every 3s) and receiving % life drain

Relevance

Roster Connection

  • Fortress (Fortress Rosters)
  • Offensive (Offensive Unit Roster)
  • SSR (SSR)

Hero Bonus

Talent

  • Attack
  • HP
  • Attack Speed
  • unit Damage

Talent Enhance: Offensive Talent Potion

Awaking

Chaos Hydra

Awaking Details

Is it possible right now? YES

Awaking Name: Chaos Hydra

Awaking Description: Sleeping in the depths of the marshes, the primordial Hydras are the area’s most ancient creatures. Their giant bodies are covered in moss, helping them blend with their dark surroundings and often causing those who mistakenly enter their domain to overlook their presence. Yet danger quietly looms, and now, one can only pray that they do not wake up.

Awaking Tasks

  1. Deploy Hydra with at least 4 Fortress units and complete Dragon Utopia 1 time at Ruthless level or higher. (Sweep does not count towards the mission.)

  2. Collect 5 resources during a Guild Adventure.

  3. Collect 100 Chaos Hydra souls in the Underground: Levels 16-2 and 16-4.

  4. Deploy Hydra with 3 Fortress units and win 3 battles in Campaign. (Sweep does not count towards the mission.)

Awaken Skills

1st Skill (or 2nd): Death Mist

Description: <Chaos Mist> Deals additional damage equal to 1.5% of Max HP to enemy units affected by the mist per second. Also casts <Chaos Mist> on nearby enemy units in a large range one time and restores 1.5% of own Max HP per second.

2nd Skill (or 1st): Turmoil Mist

Description: <Chaos Mist> Decreases the Unit DMG of enemy units affected by the mist by 25%, decreases the Attack Speed of nearby enemy units in a large range by 20%, and increases own Critical Hit DMG by 20%.

3rd Skill (or 4th): Piercing Headbutt

Description: <Headbutt Combo> Increases own Penetration by 200 and increases <Headbutt Combo>’s follow-up chance by 50%.

4th Skill (or 3rd): Heavy Headbutt

Description: <Headbutt Combo> Increases own Penetration by 200 and increases <Headbutt Combo>’s damage by 50%.

5th Skill (or 6th): Frenzied Bite

Description: <Chasing Bite> After Hydra triggers Chasing Bite, decreases the target unit’s Unit DMG Reduction by 15% and increases own Unit DMG Reduction by 15%. Effect has a 50% chance to double. Lasts 5s.

6th Skill (or 5th): Tearing Bite

Description: <Chasing Bite> After Hydra triggers Chasing Bite, decreases the target unit’s DEF by 15% and increases own DEF by 15%. Effect has a 50% chance to double. Lasts 5s.

Technical info

runart: 1

summon: 1

defshow: 1.0

Rush: 1

Speedattack: 120

Attack Show: 1.0

Attack Area: 120

Attack Range: 300

Attack Speed Show: 1.0

Defense Show: 1.0

Score: 1574

HP Show: 1

disrdcvol: 40

Dead Type: 3

s: 4

label1: 12

speedmove: 95

posclass: 1

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: