Dark Champion

Warning This unit is not released yet, provided information can be changed later or may contain inconsistency!

Dark Champion

General information

Description: He is the Immortal King, but also the Lord of Darkness. He will cruelly kill every living creature to collect their souls.

Class: Offense

Class Description: Offensive units can decrease their targets’ armor percentage. This effect doesn’t stack.

Faction: Necropolis

Race: Undead

Members: x1

Rank: Commander

Starts:

Unit Soul: Dark Champion

Short description: Executes. Invincibility in own domain.

Position : Lowers enemy morale. Deals high damage and insta-kills units. Makes allies in the domain invincible

Basic stats

Base HP: 9504.0

Base ATK: 1029.5

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 514.75 6.875 7128.0
Blue 1029.5 13.75 14256.0
Blue +1 1544.25 20.625 21384.0
Blue +2 2161.95 28.875 29937.6
Purple 2779.65 37.125 38491.2
Purple +1 3397.35 45.375 47044.8
Purple +2 4118.0 55.0 57024.0
Purple +3 4838.65 64.625 67003.2
Orange 5559.3 74.25 76982.4
Orange +1 6382.9 85.25 88387.2
Orange +2 7206.5 96.25 99792.0
Orange +3 8030.1 107.25 111196.8
Orange +4 8853.7 118.25 122601.6
Orange +5 10089.1 134.75 139708.8
Red 11736.3 156.75 162518.4
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 144.13 0.58 4.03 1330.56
4x 164.72 0.61 4.66 1520.64
5x 185.31 0.64 5.3 1710.72
6x 205.9 0.66 5.94 1900.8

Equipment

I Equipment Basic stat 1 Basic stat 2
Sickle of Silence Sickle of Silence ATK DEF
Heavy Helm of Pre-life Heavy Helm of Pre-life HP DEF
Salvation Inferno Fire Salvation Inferno Fire ATK DEF
Hades' Scapula Hades’ Scapula HP DEF

Exclusive

Combination Info

Skills

Ultimate Skill: Sickle of Silence

Description: Causes % damage and additional damage equal to % of Max HP to the target every 24s, while "bleeding" them for 10s. Dark Champion restores HP equal to % of its ATK per normal attack

Regular Skill 1 : The End of Fate

Description: When Dark Champion is on the battlefield, units in "Low Morale" will be terminated if their HP is lower than 5% at that moment. Casts "Misfortune Curse" every 13s.

Regular Skill 2 : Gloomy Graves

Description: When the target’s HP is less than 40%, Dark Champion buries the target unit under a tombstone for s. The buried unit is silenced and cannot be healed, and is also incapable of moving and attacking. During this time, all damage it takes will be shifted to 4 random enemy ranged units. While the tombstone still exists, all friendly Necropolis units within range will have % of their Max HP restored per second. CD is 28s

Regular Skill 3 : Bones Monarch

Description: Unit damage reduction and unit damage increases by %. HP given by the End of Fate will be increased by an extra 4% for every Necropolis unit on the battlefield. HP given by End of Fate will be increased by an extra 1% for every unit the Necropolis summons onto the battlefield. HP can be increased by up to 25% by The End of Fate. When a friendly hero casts an earth spell, shorten 1 random spell’s CD by 4s.

Faction Special Skill I : Dismal Defense

Description: Necropolis units know dismal environments well. Increases Unit DMG Reduction when fighting against units suffering from Low Morale by %.

Faction Special Skill II : Spell Harmony

Description: Necropolis units are proficient at spell suppression. When on the battlefield, all hostile units’ magic resistance is decreased by %

Regular Skill 6 : Silent Graveyard

Description: When 3 Necropolis units are deployed, Dark Champion increases his own ATK speed by % and unit’s damage by %. When <Misfortune Curse> is cast, a <Silent Graveyard> reveals for 15s. Its domain expands as the skill levels up. CD is 30s.

Relevance

Roster Connection

  • Necropolis (Necropolis Roster)
  • Offensive (Offensive Unit Roster)
  • Commander (Commander)

Hero Bonus

Talent

  • Attack
  • HP
  • Attack Speed
  • unit Damage

Talent Enhance: Offensive Talent Potion

Awaking

null

Awaking Details

Is it possible right now? NO

Awaking Name: null

Awaking Description: The rotten sinister bones are the end of others, but the cradle of the Wight and a hotbed of his rebirth. The spurs of the wings, the sharp cold of the claws, the sorrowful roar, even if the death cannot dissipate the panic.

Awaking Tasks

  1. Deploy Bone Dragon with at least 3 Necropolis units and complete Dragon Utopia 1 time at King level or higher. (Sweep does not count towards the mission.)

  2. Collect 2 pieces of Equipment in Guild Adventure.

  3. Collect 100 Ghost Dragon souls in the Underground: 18-2 and 18-4 levels.

  4. Deploy Bone Dragon with at least 3 Necropolis units and win 3 battles in Campaign. (Sweep does not count towards the mission.)

Awaken Skills

1st Skill (or 2nd): null

Description: <Fear>Decreases unit’s damage reduction of the target unit by additional 20%

2nd Skill (or 1st): null

Description: <Fear>Decreases unit’s damage reduction of hostile units by addtional 10% in a large area

3rd Skill (or 4th): Debilitating Strike

Description: <Crushing Roll>Decreases DEF by 30%

4th Skill (or 3rd): Dark Prohibition

Description: <Crushing Roll><Silence> range expands to cover all hostile units within a certain range

5th Skill (or 6th): Ghostly Embrace

Description: <Ageing>Skill effect increased to 150% of the previous skill’s effect

6th Skill (or 5th): Ageing Curse

Description: <Ageing>Hostile units within a certain range around the Bone Dragon will take damage that is increased to 200% of the previous skill’s damage

Technical info

runart: 1

summon: 1

defshow: 4.0

Rush: 1

Speedattack: 100

Attack Show: 8.0

Attack Area: 150

Attack Range: 300

Attack Speed Show: 8.0

Defense Show: 4.0

Score: 1630

HP Show: 7

disrdcvol: 70

Dead Type: 1

s: 4

label1: 1

speedmove: 50

posclass: 1

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: