Behemoth

Behemoth

General information

Description: Behemoths are one of the few primal creatures. Their origins date back to the time before dragons. Their huge bodies ignore their enemy’s attacks.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Stronghold

Race: Divine Beast

Members: x1

Rank: SSR

Starts:

Unit Soul: Behemoth

Unit description: Wild Roar: Decreases the enemy’s attack sharply, causes stun.

Short description: Drains life from enemy deaths

Position : The top Defensive unit. An expert at defending more vulnerable troops and crowd control.

Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.

Basic stats

Base HP: 10182.0

Base ATK: 407.3

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 203.65 15.0 7636.5
Blue 407.3 30.0 15273.0
Blue +1 610.95 45.0 22909.5
Blue +2 855.33 63.0 32073.3
Purple 1099.71 81.0 41237.1
Purple +1 1344.09 99.0 50400.9
Purple +2 1629.2 120.0 61092.0
Purple +3 1914.31 141.0 71783.1
Orange 2199.42 162.0 82474.2
Orange +1 2525.26 186.0 94692.6
Orange +2 2851.1 210.0 106911.0
Orange +3 3176.94 234.0 119129.4
Orange +4 3502.78 258.0 131347.8
Orange +5 3991.54 294.0 149675.4
Red 4643.22 342.0 174112.2
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 57.022 0.35 7.6 1425.48
4x 65.168 0.37 8.4 1629.12
5x 73.314 0.38 9.2 1832.76
6x 81.46 0.4 10.0 2036.4

Equipment

I Equipment Basic stat 1 Basic stat 2
Ferocious Claws Ferocious Claws ATK DEF
Ironclad Skin Ironclad Skin HP DEF
Ferocious Fangs Ferocious Fangs ATK DEF
Thick Fur Hide Thick Fur Hide HP DEF

Exclusive

Name: Bloodthirsty Spirit

Is Open: -

Item to Rank Up: Bloodthirsty Spirit Token

Skin: Bloodthirsty Spirit Special Skin

Combination Info

Skills

Ultimate Skill: Wild Roar

Description: Behemoth deals damage equal to % of its Attack to surrounding enemy units within a large range, inflicting <stun> on them for 6s, and reducing their attack by %and damage reduction by% for 20s.

Regular Skill 1 : Sharp-Claw Threshing

Description: Behemoth deals damage to its target every 20s, and makes them <bleed> for 6s.

Regular Skill 2 : Rampage

Description: Behemoth’s damage reduction is increased by %. The effect doubles when HP is below 35%. (It still works after HP is restored)

Regular Skill 3 : Infuriate

Description: For every hostile unit’s death, Behemoth restores HP equal to % of max HP, and increases unit damage reduction by 10% for 10s.

Faction Special Skill I : Fight Zealot

Description: Stronghold unit knows how to engage in fierce long-term battles. Its ATK speed will be increased by % for every 15% of HP lost

Faction Special Skill II : Rise of Vitality

Description: Stronghold units understand battlefield healing well, increasing their HP regeneration (restore HP every 3s) and receiving % life drain

Relevance

Roster Connection

  • Stronghold (Stronghold Roster)
  • Defensive (Defensive Unit Roster)
  • SSR (SSR)

Hero Bonus

Talent

  • Attack
  • HP
  • Defense
  • unit DMG Reduction

Talent Enhance: Defensive Talent Potion

Awaking

Ancient Behemoth

Awaking Details

Is it possible right now? YES

Awaking Name: Ancient Behemoth

Awaking Description: It’s the leader among many wild creatures, and there is nothing as terrifying as it that walks the earth. Great creatures mean nothing to him. Any strong creatures are decadent in its eyes. The mountains will also give their offerings, and it’s the king in the cruel wilderness.

Awaking Tasks

  1. Deploy Behemoth with at least 5 Stronghold units and complete Dragon Utopia 1 time at Champion level or higher. (Sweep does not count towards the mission.)

  2. Kill 3 monsters in Guild Adventure.

  3. Collect 100 Ancient Behemoth souls in the Underground: 17-2 and 17-4 levels.

  4. Deploy Behemoth and win 1 Duel of Champions battle.

Awaken Skills

1st Skill (or 2nd): Ancient Roar

Description: <Wild Roar>After casting <Wild Roar>, all friendly Stronghold units’ ATK and Magic resistance is increased by 30%, lasting for 10s

2nd Skill (or 1st): Violent Roar

Description: <Wild Roar>Its stun range is expanded to all hostile melee units

3rd Skill (or 4th): Rage of the Wilderness

Description: <Rampage>effect increased by 50%. When Rampage is triggered, all friendly Stronghold man units’ unit damage is increased by 10% for 20s

4th Skill (or 3rd): Bloodlust Rampage

Description: <Rampage>effect increased by 50%. When Rampage is triggered, all friendly Stronghold units’ unit damage reduction is increased by 10% for 20s

5th Skill (or 6th): Ancient Fury

Description: <Infuriate>Healing effect increases by 50% and grants immunity to diseases

6th Skill (or 5th): Unyielding Anger

Description: <Infuriate>unit’s damage reduction increased until the battle is over, up to 5 stacks

Technical info

runart: 1

summon: 1

defshow: 9.0

Rush: 1

Speedattack: 100

Attack Show: 5.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 5.0

Defense Show: 9.0

Score: 1574

HP Show: 9

disrdcvol: 70

Dead Type: 1

s: 4

label1: 5

speedmove: 90

posclass: 2

talk1: One day I will challenge the dragons themselves!

talk2: I keep watch over this land, keeping it safe from harm.

talk3: When I go truly beserk I even scare myself.

Updated: