Behemoth
General information
Description: Behemoths are one of the few primal creatures. Their origins date back to the time before dragons. Their huge bodies ignore their enemy’s attacks.
Class: Defense
Class Description: Defensive units can resist attack for longer and possess damage reduction.
Faction: Stronghold
Race: Divine Beast
Members: x1
Rank: SSR
Unit Soul: Behemoth
Unit description: Wild Roar: Decreases the enemy’s attack sharply, causes stun.
Short description: Drains life from enemy deaths
Position : The top Defensive unit. An expert at defending more vulnerable troops and crowd control.
Recommend: Low-health, high-attack creatures. They will be extremely powerful if you remember to heal them swiftly.
Basic stats
Base HP: 10182.0
Base ATK: 407.3
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 203.65 | 15.0 | 7636.5 |
Blue | 407.3 | 30.0 | 15273.0 |
Blue +1 | 610.95 | 45.0 | 22909.5 |
Blue +2 | 855.33 | 63.0 | 32073.3 |
Purple | 1099.71 | 81.0 | 41237.1 |
Purple +1 | 1344.09 | 99.0 | 50400.9 |
Purple +2 | 1629.2 | 120.0 | 61092.0 |
Purple +3 | 1914.31 | 141.0 | 71783.1 |
Orange | 2199.42 | 162.0 | 82474.2 |
Orange +1 | 2525.26 | 186.0 | 94692.6 |
Orange +2 | 2851.1 | 210.0 | 106911.0 |
Orange +3 | 3176.94 | 234.0 | 119129.4 |
Orange +4 | 3502.78 | 258.0 | 131347.8 |
Orange +5 | 3991.54 | 294.0 | 149675.4 |
Red | 4643.22 | 342.0 | 174112.2 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 57.022 | 0.35 | 7.6 | 1425.48 |
4x | 65.168 | 0.37 | 8.4 | 1629.12 |
5x | 73.314 | 0.38 | 9.2 | 1832.76 |
6x | 81.46 | 0.4 | 10.0 | 2036.4 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Ferocious Claws | ATK | DEF | |
Ironclad Skin | HP | DEF | |
Ferocious Fangs | ATK | DEF | |
Thick Fur Hide | HP | DEF |
Exclusive
Name: Bloodthirsty Spirit
Is Open: -
Item to Rank Up: Bloodthirsty Spirit Token
Skin: Bloodthirsty Spirit Special Skin
Recommended Holy Emblems
- Queen’s Blessing (Order)
- Gear of Time (Goodness)
- Lust (Chaos)
Combination Info
Skills
Ultimate Skill: Wild Roar
Description: Behemoth deals damage equal to % of its Attack to surrounding enemy units within a large range, inflicting <stun> on them for 6s, and reducing their attack by %and damage reduction by% for 20s.
Regular Skill 1 : Sharp-Claw Threshing
Description: Behemoth deals damage to its target every 20s, and makes them <bleed> for 6s.
Regular Skill 2 : Rampage
Description: Behemoth’s damage reduction is increased by %. The effect doubles when HP is below 35%. (It still works after HP is restored)
Regular Skill 3 : Infuriate
Description: For every hostile unit’s death, Behemoth restores HP equal to % of max HP, and increases unit damage reduction by 10% for 10s.
Faction Special Skill I : Fight Zealot
Description: Stronghold unit knows how to engage in fierce long-term battles. Its ATK speed will be increased by % for every 15% of HP lost
Faction Special Skill II : Rise of Vitality
Description: Stronghold units understand battlefield healing well, increasing their HP regeneration (restore HP every 3s) and receiving % life drain
Relevance
Roster Connection
- Stronghold (Stronghold Roster)
- Defensive (Defensive Unit Roster)
- SSR (SSR)
Hero Bonus
Talent
- Attack
- HP
- Defense
- unit DMG Reduction
Talent Enhance: Defensive Talent Potion
Awaking
Awaking Details
Is it possible right now? YES
Awaking Name: Ancient Behemoth
Awaking Description: It’s the leader among many wild creatures, and there is nothing as terrifying as it that walks the earth. Great creatures mean nothing to him. Any strong creatures are decadent in its eyes. The mountains will also give their offerings, and it’s the king in the cruel wilderness.
Awaking Tasks
-
Deploy Behemoth with at least 5 Stronghold units and complete Dragon Utopia 1 time at Champion level or higher. (Sweep does not count towards the mission.)
-
Kill 3 monsters in Guild Adventure.
-
Collect 100 Ancient Behemoth souls in the Underground: 17-2 and 17-4 levels.
-
Deploy Behemoth and win 1 Duel of Champions battle.
Awaken Skills
1st Skill (or 2nd): Ancient Roar
Description: <Wild Roar>After casting <Wild Roar>, all friendly Stronghold units’ ATK and Magic resistance is increased by 30%, lasting for 10s
2nd Skill (or 1st): Violent Roar
Description: <Wild Roar>Its stun range is expanded to all hostile melee units
3rd Skill (or 4th): Rage of the Wilderness
Description: <Rampage>effect increased by 50%. When Rampage is triggered, all friendly Stronghold man units’ unit damage is increased by 10% for 20s
4th Skill (or 3rd): Bloodlust Rampage
Description: <Rampage>effect increased by 50%. When Rampage is triggered, all friendly Stronghold units’ unit damage reduction is increased by 10% for 20s
5th Skill (or 6th): Ancient Fury
Description: <Infuriate>Healing effect increases by 50% and grants immunity to diseases
6th Skill (or 5th): Unyielding Anger
Description: <Infuriate>unit’s damage reduction increased until the battle is over, up to 5 stacks
Technical info
runart: 1
summon: 1
defshow: 9.0
Rush: 1
Speedattack: 100
Attack Show: 5.0
Attack Area: 80
Attack Range: 300
Attack Speed Show: 5.0
Defense Show: 9.0
Score: 1574
HP Show: 9
disrdcvol: 70
Dead Type: 1
s: 4
label1: 5
speedmove: 90
posclass: 2
talk1: One day I will challenge the dragons themselves!
talk2: I keep watch over this land, keeping it safe from harm.
talk3: When I go truly beserk I even scare myself.