Assassin
General information
Description: We work in the dark to serve the light. Nothing is true, everything is permitted.
Class: Charging
Class Description: Charge: Charging units attack enemies in the back row, increasing Critical Hit DMG against Ranged and Caster units.
Faction: Neutral
Race: Assassin Guild
Members: x1
Rank: SSR
Unit Soul: Assassin
Short description: Assassination damage. Weakens healing.
Position : Assassination damage, weakens healing, throws knives, and silences enemies.
Basic stats
Base HP: 2119.0
Base ATK: 269.0
Unit Upgrade: Unit EXP Upgrade cost per Level
Grade | |||
---|---|---|---|
Green | 134.5 | 7.5 | 1589.25 |
Blue | 269.0 | 15.0 | 3178.5 |
Blue +1 | 403.5 | 22.5 | 4767.75 |
Blue +2 | 564.9 | 31.5 | 6674.85 |
Purple | 726.3 | 40.5 | 8581.95 |
Purple +1 | 887.7 | 49.5 | 10489.05 |
Purple +2 | 1076.0 | 60.0 | 12714.0 |
Purple +3 | 1264.3 | 70.5 | 14938.95 |
Orange | 1452.6 | 81.0 | 17163.9 |
Orange +1 | 1667.8 | 93.0 | 19706.7 |
Orange +2 | 1883.0 | 105.0 | 22249.5 |
Orange +3 | 2098.2 | 117.0 | 24792.3 |
Orange +4 | 2313.4 | 129.0 | 27335.1 |
Orange +5 | 2636.2 | 147.0 | 31149.3 |
Red | 3066.6 | 171.0 | 36234.9 |
Stars | Extra ATK | ATK Speed | Extra DEF | Extra HP |
---|---|---|---|---|
3x | 37.66 | 0.33 | 4.3 | 296.66 |
4x | 43.04 | 0.35 | 4.95 | 339.04 |
5x | 48.42 | 0.36 | 5.6 | 381.42 |
6x | 53.8 | 0.38 | 6.25 | 423.8 |
Equipment
I | Equipment | Basic stat 1 | Basic stat 2 |
---|---|---|---|
Assassin’s Hood | ATK | DEF | |
Hidden Blade | HP | DEF | |
Assassin’s Belt | ATK | DEF | |
Leather Boots | HP | DEF |
Exclusive
Name: Hidden Blade
Is Open: +
Item to Rank Up: Hidden Blade Token
Skin: Hidden Blade Special Skin
Recommended Holy Emblems
- Guardian Angel (Goodness)
- The Judgment of Fathers (Neutral)
- Jealousy (Chaos)
Combination Info
none
Skills
Ultimate Skill: Assassination
Description: Assassins enter Stealth status at the beginning of battle, and they lose Stealth once engaged. Whenever an Assassin loses
Stealth, their next attack will be a Broken Stealth attack, dealing damage equal to % of their Attack and reducing their healing received by 30%. This effect can trigger once every 10s.
Regular Skill 1 : Assassin Instinct
Description: Assassin increases unit damage by % and Crit DMG by %. This bonus doubles when under the effect of <Hawkeye>. Attacking <blind> enemies increases penetration by .
Regular Skill 2 : Smoke Bomb
Description: Assassins throw a smoke bomb at their feet and increase their own DEF by % while <blinding> all enemy units within a large range, reducing unit damage and ATK speed by % for 6s. CD is 18s.
Regular Skill 3 : Chain Attack
Description: Assassins increase their attack speed by and their Critical Hit by . This effect triples for 20s after an Assassin kills a target unit and enters into Stealth mode for 5s.
Faction Special Skill I : Armed Conflict
Description: Neutral units are a proficient force. When fighting against non-Neutral units, their Unit DMG increases by %.
Faction Special Skill II : Courage Boost
Description: Neutral units are able to resist a great amount of force. Each time they lose 10% of their HP, their Defense increases by %.
Relevance
Roster Connection
- Neutral Unit (Neutral Roster)
- Charging (Charging Roster)
- SSR (SSR)
Hero Bonus
Talent
- Attack
- HP
- unit Damage
- unit DMG Reduction
Talent Enhance: Charging Talent Potion
Awaking
Awaking Details
Is it possible right now? NO
Awaking Name: null
Awaking Description: null
Awaking Tasks
-
Deploy Pikemen with at least 3 Castle units and kill 1,000 dwarves in the Dwarven Treasury in a single battle. (Sweep does not count towards the mission.)
-
Kill 5 monsters during a Guild adventure.
-
Collect 100 Halberdier souls in the Underground: 14-2 and 14-4 levels.
-
null
Awaken Skills
1st Skill (or 2nd): Spear Array Sweep
Description: <Spear Array>’s targets changed to all enemy units in a large range
2nd Skill (or 1st): Spear Array Surprise Attack
Description: <Spear Array> damage increases to 150%, and stun effect is increased to 4.5 seconds
3rd Skill (or 4th): Dense Array
Description: <Leadership>When in combat with "High Morale", increases unit’s damage reduction by 30%, lasts for 10s
4th Skill (or 3rd): Hollow-Hearted Array
Description: <Leadership>When in combat, increases Magic resistance by 30% when in "High Morale", lasts for 10s
5th Skill (or 6th): Infiltration Strategy
Description: <Dragon Slaying>When facing 1-man or 4-man units, applies <deterrence> on the target. <Deterrence>: Decreases the target’s Crit Hit by 300
6th Skill (or 5th): Fatigue Attack
Description: <Dragon Slaying>When facing 1-man or 4-man man units, decreases target’s dodge by 300
Technical info
runart: 1
summon: 1
defshow: 4.0
Rush: 2
Speedattack: 160
Attack Show: 6.0
Attack Area: 80
Attack Range: 300
Attack Speed Show: 6.0
Defense Show: 4.0
Score: 1574
HP Show: 7
disrdcvol: 40
Dead Type: 1
s: 1
label1: 14
speedmove: 120
posclass: 3
talk1: No man can escape from my clutches!
talk2: Want to go up against these claws?
talk3: You’ll never catch me!