Wicked Lady

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General information

Description: Once a holy woman of the Goat’s Voice cult, born with skin covered in runes, she possessed terrifying abilities similar to those of demons.

Class: Charging

Class Description: Charging units attack enemies in the back row, inflicting additional damage to Ranged and Caster units.

Fraction: Dungeon

Race: Dungeon troops

Members: Unknown: 4 (7).

Rank: UR

Info:

Basic stats

Base HP: 5770.0

Base ATK: 633.6

Grade
Green 316.8 12.0 4327.5
Blue 633.6 24.0 8655.0
Blue +1 950.4 36.0 12982.5
Blue +2 1330.56 50.4 18175.5
Purple 1710.72 64.8 23368.5
Purple +1 2090.88 79.2 28561.5
Purple +2 2534.4 96.0 34620.0
Purple +3 2977.92 112.8 40678.5
Orange 3421.44 129.6 46737.0
Orange +1 3928.32 148.8 53661.0
Orange +2 4435.2 168.0 60585.0
Orange +3 4942.08 187.2 67509.0
Orange +4 5448.96 206.4 74433.0
Orange +5 6209.28 235.2 84819.0
Red 7223.04 273.6 98667.0
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 88.704 0.55 6.28 807.8
4x 101.376 0.58 7.02 923.2
5x 114.048 0.6 7.76 1038.6
6x 126.72 0.63 8.5 1154.0

Skills

Ultimate Skill: Soul Burst

Description: Every 18 seconds, cause your own {($level+$ulevel)*10+150}%2 Corps within a certain range of the target unit. 20]Attack and target {($level+$ulevel)*0.3+2.5}%Damage to max life and 30% chance of additional "Evil Poison"Inflicts an evil witch target on 1 enemy magic corps{($level+$ulevel)*0.1+2.6}% maximum life damage and additional "evil poison", "evil poison"[ color=645252,fontsize=20]The effect lasts for 2 seconds. Normal attack ignores enemy’s 300 defense.

Regular Skill 1 : Magic Mirror

Description: Evil Witch is immune to SilenceThe effect of Increases the hero’s initial spell when the evil witch is present{($level+$ulevel)*1+2}. Unleash "Magic Mirror" on yourself and 1 non-sized Corps on your side at the start of the game, for the entire game. Against long-range corps, the evil witch’s corps’ damage immunity increases by {($level+$ulevel)*2+20}%.

Regular Skill 2 : Breaking the Scepter

Description: The Evil Witch’s Corps damage increases by {($level+$ulevel)*1+2}%. When an enemy hero releases a spell, the evil witch inflicts {($level+$ulevel)*3+11}%attack and {($level+$ulevel)*3+11}% on enemy units within a certain range of the target unit. 48b946,fontsize=20]{($level+$ulevel)*0.1+0.9}%Damage to all enemy corps 1.5% of max life damage to Poison unit inflicts an additional 4 seconds of Stun on units, and on units. 48b946,fontsize=20]"Scorch"Unit Extra Causes {($level+$ulevel)*0.1+3.5}% max life damage. Against the Tower Corps, the evil witch increases Corps damage by an additional 50%

Regular Skill 3 : Teleport

Description: Attack speed increased by {($level+$ulevel)*1+10}%. The Dungeon Assault Corps has a 5% chance to stun "poisoned" targets for 2 seconds during a dungeon assault. The witch increases the attack speed of her assault troops by 15% 4 seconds after the start of the game, which lasts for {(($level+$ulevel)*1+15)} seconds. Evil witch walks between shadow and reality, immune to corps damage but cannot be healed while in shadow, lasts 2 seconds, cooldown 5 seconds

Faction Special Skill : Dark Conflict

Description: Dungeon units are proficient at making use of terrain, increasing their unit’s damage by {(($level+$ulevel)*1+5)}% when fighting against the non-Dungeon units

Regular Skill 6 : Bloody Dungeon

Description: Increases {($level+$ulevel)*1+15}%Corps damage and [ when 3 dungeon corps are deployed. color=48b946,fontsize=20]{($level+$ulevel)*1+15}%Corps w/o injury. Expand when releasing Soul Burst "Blood Dungeon"Domain, field Effect grows with skill level, lasts 15 seconds, cooldown 30 seconds

Relevance

Roster Connection

  • Dungeon (Dungeon Rosters)
  • Charging (Charging Roster)

Hero Bonus

Talent

  • Attack
  • HP
  • Attack Speed
  • unit Damage

Awaking

Awaking Details

Is it possible right now? NO

Awaking Name: null

Awaking Description: Scorpicore’s rage shatters the land. Scorpicore’s form petrifies with fear. Scorpicore’s roar subjugates all.

Awaking Tasks

  1. Deploy Manticore with at least 3 Dungeon units and complete Dragon Utopia 1 time at Champion level or higher. (Sweep does not count towards the mission.)

  2. Collect 2 pieces of Equipment in Guild Adventure.

  3. Collect 100 Scorpicore souls in the Underground: 17-2 and 17-4 levels.

  4. Deploy Manticore with at least 3 Dungeon units and win 1 Duel of Champions battle. (Sweep does not count towards the mission.)

Awaken Skills

1st Skill (or 2nd): Formation Break

Description: <Tactical Decision>: Trigger chance of a normal attack is increased by 50%, decreases melee units’ tenacity by 60 and DEF by 2%. Lasts for 6s, up to 5 stacks

2nd Skill (or 1st): Raid Strategy

Description: <Tactical Decision>: Trigger chance of a normal attack is increased by 50%. When fighting against Ranged/Caster units, increases its own Critical damage and unit’s damage by an extra 4%. Lasts for 6s, up to 5 stacks

3rd Skill (or 4th): Rout Cry

Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, hostile Defensive units’ healing effect will be decreased by 20%; when your enemy casts a water magic spell, hostile Ranged units’ ATK speed will be decreased by 20%; when your enemy casts a fire magic spell, hostile Offensive Units’ DMG will be decreased by 20%; when your enemy casts an air magic spell, hostile Caster Units will be "silenced" for 1.5s

4th Skill (or 3rd): Power of Spell Breaker

Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, your and all friendly Defensive units’ healing effect will be increased by 15%. When your enemy casts a water magic spell, your and all friendly Ranged units’ ATK speed will be increased by 15%. When your enemy casts a fire magic spell, your and all friendly Offensive units’ unit DMG will be increased by 15%. When your enemy casts an air magic spell, your and all friendly Caster units will become immune to "silence" for 2s

5th Skill (or 6th): Permeating Poisoned Blood

Description: <Spattered Poisoned Blood><Spattered Poisoned Blood> will be triggered when the target unit is downed. It can be triggered 3 times. Guaranteed to trigger the effect of Spattered Poisoned Blood once every 30 seconds

6th Skill (or 5th): Venomous Sputtering

Description: <Spattered Poisoned Blood><Spattered Poisoned Blood> increases the effect of DEF reduction by 50%, and can be triggered 3 times in maximun when a target unit is killed. Can be triggered one more time after 15s

Technical info

runart: 1

summon: 1

defshow: 1.0

Rush: 2

Speedattack: 140

Attack Show: 1.0

Attack Area: 80

Attack Range: 280

Attack Speed Show: 1.0

Defense Show: 1.0

Score: 1630

HP Show: 1

disrdcvol: 40

Dead Type: 1

s: 2

label1: 7

speedmove: 120

posclass: 3

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: