Unknown_TEAM_709

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General information

Description:

Class: Charging

Class Description: Charging units attack enemies in the back row, inflicting additional damage to Ranged and Caster units.

Fraction: Dungeon

Race: Dungeon troops

Members: Unknown: 4 (7).

Rank: UR

Unit description: null

Base HP: 5770.0

Base ATK: 633.6

Recommend: null

Info1:

Info2:

Skills

1 Skill:

Description:

2 Skill:

Description:

3 Skill:

Description:

4 Skill: Teleport

Description:

5 Skill: null

Description:

6 Skill: Dark Conflict

Description: Dungeon units are proficient at making use of terrain, increasing their unit’s damage by {(($level+$ulevel)*1+5)}% when fighting against the non-Dungeon units

7 Skill:

Description:

Talent

- Attack

- HP

- Attack Speed

- unit Damage

Awaking

Awaking Details

Is it possible right now? NO

Awaking Name: null

Awaking Description: Scorpicore’s rage shatters the land. Scorpicore’s form petrifies with fear. Scorpicore’s roar subjugates all.

Awaking Tasks

  1. Deploy Manticore with at least 3 Dungeon units and complete Dragon Utopia 1 time at Champion level or higher. (Sweep does not count towards the mission.)

  2. Collect 2 pieces of Equipment in Guild Adventure.

  3. Collect 100 Scorpicore souls in the Underground: 17-2 and 17-4 levels.

  4. Deploy Manticore with at least 3 Dungeon units and win 1 Duel of Champions battle. (Sweep does not count towards the mission.)

Awaken Skills

1st Skill (or 2nd): Formation Break

Description: :</span> Trigger chance of a normal attack is increased by 50%, decreases melee units' tenacity by 60 and DEF by 2%. Lasts for 6s, up to 5 stacks

2nd Skill (or 1st): Raid Strategy

Description: :</span> Trigger chance of a normal attack is increased by 50%. When fighting against Ranged/Caster units, increases its own Critical damage and unit's damage by an extra 4%. Lasts for 6s, up to 5 stacks

3rd Skill (or 4th): Rout Cry

Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, hostile Defensive units’ healing effect will be decreased by 20%; when your enemy casts a water magic spell, hostile Ranged units’ ATK speed will be decreased by 20%; when your enemy casts a fire magic spell, hostile Offensive Units’ DMG will be decreased by 20%; when your enemy casts an air magic spell, hostile Caster Units will be "silenced" for 1.5s

4th Skill (or 3rd): Power of Spell Breaker

Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, your and all friendly Defensive units’ healing effect will be increased by 15%. When your enemy casts a water magic spell, your and all friendly Ranged units’ ATK speed will be increased by 15%. When your enemy casts a fire magic spell, your and all friendly Offensive units’ unit DMG will be increased by 15%. When your enemy casts an air magic spell, your and all friendly Caster units will become immune to "silence" for 2s

5th Skill (or 6th): Permeating Poisoned Blood

Description: </span> will be triggered when the target unit is downed. It can be triggered 3 times. Guaranteed to trigger the effect of Spattered Poisoned Blood once every 30 seconds</span>

6th Skill (or 5th): Venomous Sputtering

Description: </span> increases the effect of DEF reduction by 50%, and can be triggered 3 times in maximun when a target unit is killed. Can be triggered one more time after 15s</span>

Technical info

runart: 1

summon: 1

defshow: 1.0

Rush: 2

Speedattack: 140

Attack Show: 1.0

Attack Area: 80

Attack Range: 280

Attack Speed Show: 1.0

Defense Show: 1.0

Score: 1630

HP Show: 1

disrdcvol: 40

Dead Type: 1

s: 2

label1: 7

speedmove: 120

posclass: 3

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: