Unknown_TEAM_709
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General information
Description:
Class: Charging
Class Description: Charging units attack enemies in the back row, inflicting additional damage to Ranged and Caster units.
Fraction: Dungeon
Race: Dungeon troops
Members: Unknown: 4 (7).
Rank: UR
Unit description: null
Base HP: 5770.0
Base ATK: 633.6
Recommend: null
Info1:
Info2:
Skills
1 Skill:
Description:
2 Skill:
Description:
3 Skill:
Description:
4 Skill: Teleport
Description:
5 Skill: null
Description:
6 Skill: Dark Conflict
Description: Dungeon units are proficient at making use of terrain, increasing their unit’s damage by {(($level+$ulevel)*1+5)}% when fighting against the non-Dungeon units
7 Skill:
Description:
Talent
- Attack
- HP
- Attack Speed
- unit Damage
Awaking
Awaking Details
Is it possible right now? NO
Awaking Name: null
Awaking Description: Scorpicore’s rage shatters the land. Scorpicore’s form petrifies with fear. Scorpicore’s roar subjugates all.
Awaking Tasks
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Deploy Manticore with at least 3 Dungeon units and complete Dragon Utopia 1 time at Champion level or higher. (Sweep does not count towards the mission.)
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Collect 2 pieces of Equipment in Guild Adventure.
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Collect 100 Scorpicore souls in the Underground: 17-2 and 17-4 levels.
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Deploy Manticore with at least 3 Dungeon units and win 1 Duel of Champions battle. (Sweep does not count towards the mission.)
Awaken Skills
1st Skill (or 2nd): Formation Break
Description:
2nd Skill (or 1st): Raid Strategy
Description:
3rd Skill (or 4th): Rout Cry
Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, hostile Defensive units’ healing effect will be decreased by 20%; when your enemy casts a water magic spell, hostile Ranged units’ ATK speed will be decreased by 20%; when your enemy casts a fire magic spell, hostile Offensive Units’ DMG will be decreased by 20%; when your enemy casts an air magic spell, hostile Caster Units will be "silenced" for 1.5s
4th Skill (or 3rd): Power of Spell Breaker
Description: <Spell Breaker’s Howl>When your enemy casts an earth magic spell, your and all friendly Defensive units’ healing effect will be increased by 15%. When your enemy casts a water magic spell, your and all friendly Ranged units’ ATK speed will be increased by 15%. When your enemy casts a fire magic spell, your and all friendly Offensive units’ unit DMG will be increased by 15%. When your enemy casts an air magic spell, your and all friendly Caster units will become immune to "silence" for 2s
5th Skill (or 6th): Permeating Poisoned Blood
Description:
6th Skill (or 5th): Venomous Sputtering
Description:
Technical info
runart: 1
summon: 1
defshow: 1.0
Rush: 2
Speedattack: 140
Attack Show: 1.0
Attack Area: 80
Attack Range: 280
Attack Speed Show: 1.0
Defense Show: 1.0
Score: 1630
HP Show: 1
disrdcvol: 40
Dead Type: 1
s: 2
label1: 7
speedmove: 120
posclass: 3
talk1: No one can break my lance!
talk2: Only the dead stand before me!
talk3: I stand fast for my home and my country!