Mephala
Description: Trained in the Erathian army, Mephala was a natural genius at using terrain to her advantage. Although she prefers the calm quiet of her village, she remains in the military for the sake of her country.
Details
Profession: Ranger
Faction: Rampart
Rank: R
User Rate: R
Hero specialty: Absolute Defense
Mana base: 18
Mana recovery: 5.0
Stars | Hero Defense | Hero Knowledge | Cost | Specialty |
---|---|---|---|---|
1 | 12 | 6 | 30x Mephala | All friendly units gain a shield and the damage absorbed increases by 20%. |
2 | 18 | 9 | 50x Mephala | Unit’s damage reduction of Friendly unit with |
3 | 24 | 12 | 100x Mephala | Health of all Defensive units increases by 20%. |
4 | 30 | 15 | 150x Mephala | The mana cost of |
Special Desciption 1: General hint, to be added
Spell
1 Spell: Air Arrow
Description: Deals {($valueadd11+$valueadd12*($sklevel-1))}<($valueadd11+$valueadd12($sklevel-1))($a124+$a126+$a129+$a131)+$a101+(($valueadd11+$valueadd12($sklevel-1))+($valueadd11+$valueadd12($sklevel-1))($a124+$a126+$a129+$a131)+$a101)$talent2+$talent1> air spell damage on enemy units within a certain range and decreases the target’s accuracy by 30%, lasting for 8s.
Description 2: Next level, damage increases by {$valueadd12}
Description 3: Damage is dealt to your enemy.
Description 4: Deals air damage to enemy units and lowers target’s accuracy by 30%.
2 Spell: Stone Skin
Description: Gives a shield to friendly units in a certain range, that absorbs {($buffaddattr12+$buffaddattr13*($sklevel-1))}<($buffaddattr12+$buffaddattr13($sklevel-1))($a125+$a126+0.4$a131+$a135+$a136)> damage, lasting for {($bufflast11+$bufflast12($sklevel-1))/1000}s.
Description 2: Next level, absorbs an additional {$buffaddattr13} of damage.
Description 3: Allies are shielded.
Description 4: Provides friendly unit with a shield which absorbs damage.
3 Spell: Earth Shield
Description: Increases unit damage reduction by {($buffaddattr12+$buffaddattr13($sklevel-1))}<($buffaddattr12+$buffaddattr13($sklevel-1))*($a125+$a126+$a135+$a136)>% for friendly units within a large range and grants them immunity to earth spell damage, lasting for {($bufflast11+$bufflast12*($sklevel-1))/1000}s.
Description 2: Next level, duration increases by {$bufflast12/1000} seconds.
Description 3: Allies take reduced damage and are granted protection from earth damage.
Description 4: Increases friendly unit protection and grants immunity from earth spells.
4 Spell: Holy Shield
Description: Summons 1 giant protective shield and makes friendly units immune to all damage for {($olast11+$olast12*($sklevel-1))/1000}s.
Description 2: Next level, duration increases by {$olast12/1000} seconds.
Description 3: Allies bestow invincibility upon you.
Description 4: All friendly units are immune to damage.
Adjutant
Adjutant: Adjutant Mephala
Type: Units
Adjutant Skill: Defensive Formation
Description: Increases friendly Defensive units’ Block Value by {(40+4*($sklevel-1))}.
Combination Info
HERO Biography
- A devastating fire raged in the forest. Mephala went to investigate the root of it…
- A group of loggers set up camp in the forest and soon the river was thick with fallen trees.
- The rainy season came and went but the rain just kept coming, drowning the forest in a great flood.
- A gang of poachers snuck into the forest under cover of darkness, slaughtering the creatures under its protection.
- A Behemoth took up residence in the forest. Its existence threatened all of the creatures of the forest.
HERO Skins
Skin 1: Classic
Description: It is in my nature to protect the weak. Courage is the best shield against evil!
Skin 2: Ranger of the Forest
Description: Starving and exhausted, Mephala collapsed in the forest. The animals she had defended so courageously brought her fruit and sweet spring water to thank her for protecting the forest.
Skin features:
- Ranger Captain
- All-new hero design
- Unique avatar
Skin 3: Champion Fighter
Description: A hero amongst heroes and the Champion of the Arena!
Skin features:
- Arena Champion
- All-new hero design
- Unique avatar
Initial Mastery
- Archery
- Armorer
- Resistance
- Pathfinding
Leave a Comment
Your email address will not be published. Required fields are marked *