Lord Haart

Lord Haart

Description: Lord Haart was killed, and has been resurrected. As a general of the undead army, he has even more formidable powers than he had in life.

Details

Profession: Death Knight Death Knight

Faction: Necropolis

Rank: SSR

User Rate: SR-

Hero specialty: Death Knight

Specialty Desc: Under the undead Lord Haart’s leadership, Black Knights upgrade to Death Knights. Their fighting capabilities and attack both increase dramatically.

Mana base: 20

Mana recovery: 5.0

Stars Hero Attack Hero Defense Cost Specialty
1 20 10 30x Lord Haart Black Knight turns into Death Knight. Unit damage reduction and unit damage increases by 20%. Each time an enemy unit dies, the Death Knight gains a bonus 5% in unit’s damage reduction and unit’s magic resistance, up to 5 stacks.
2 30 15 50x Lord Haart Black Knights can cast Critical Strike once at the beginning of battle, reducing the unit damage reduction of the target unit by 30%, lasting for 30s. For each Necropolis unit deployed, unit damage is increased by 5%.
3 40 20 100x Lord Haart can stun the target, and has a 30% chance to stun all units (except Necropolis units). Stun lasts for 3s.
4 50 25 150x Lord Haart CD reduces to 4s, and the damage of Death Knight's increases to 150%.

Special Desciption 1: General hint, to be added

Spell

1 Spell: Air Arrow

Description: Deals {($valueadd11+$valueadd12*($sklevel-1))}<($valueadd11+$valueadd12($sklevel-1))($a124+$a126+$a129+$a131)+$a101+(($valueadd11+$valueadd12($sklevel-1))+($valueadd11+$valueadd12($sklevel-1))($a124+$a126+$a129+$a131)+$a101)$talent2+$talent1> air spell damage on enemy units within a certain range and decreases the target’s accuracy by 30%, lasting for 8s.

Description 2: Next level, damage increases by {$valueadd12}

Description 3: Damage is dealt to your enemy.

Description 4: Deals air damage to enemy units and lowers target’s accuracy by 30%.

2 Spell: Sorrow

Description: Inflicts Low Morale on enemy non-Necropolis units within a large range and decreases their ATK speed by {-($buffaddattr12+$buffaddattr13($sklevel-1))}<-($buffaddattr12+$buffaddattr13($sklevel-1))*($a125+$a126+$a135+$a136)>%, lasting for {($bufflast11+$bufflast12*($sklevel-1))/1000}<($bufflast11+$bufflast12($sklevel-1))/1000$talent4+$talent3>s.

Description 2: Next level, cooldown decreases by {$cd2/1000} seconds.

Description 3: Your enemies have low morale.

Description 4: Instantly reduces moraleof target enemy unit.

3 Spell: Death Ripple

Description: Deals {($valueadd11+$valueadd12*($sklevel-1))}<($valueadd11+$valueadd12($sklevel-1))($a125+$a126+$a130+$a131)+$a101> earth spell damage on all units (ineffective on Necropolis units), and deals 50% more damage to units in Low Morale.

Description 2: Next level, damage increases by {$valueadd12}

Description 3: You receive damage to all units

Description 4: Deals earth damage to enemy units. Damage is halved for Necropolis creatures.

4 Spell: Kill Order

Description: Order Death Knights to deal Critical Strike once. The damage this time increases by 20%. Reduces the target’s DEF by {-($buffaddattr12+$buffaddattr13($sklevel-1))}<-($buffaddattr12+$buffaddattr13($sklevel-1))($a122+$a126+$a132+$a136)> for {($bufflast11+$bufflast12($sklevel-1))/1000}s.

Description 2: Next level, mana cost reduces by 0.5

Description 3: Black knight unleashes a destructive attack.

Description 4: Orders death knights to dealDeath Blow

Adjutant

Adjutant: Adjutant Lord Haart

Type: Faction

Adjutant Skill: Frightful Aura

Description: Increases friendly Necropolis units’ Unit DMG by {(2+0.2*($sklevel-1))}%.

Combination Info

HERO Biography

HERO Skins

Skin 1: Classic

Description: All life is a curse! Death is a blessing you cannot understand.

Skin features:

  • Male Undead
  • Death Knight
  • Lord of Deyja

Skin 2: The Death of Deyja

Description: The followers of truth never fear to embrace death!

Skin features:

  • The Death of Deyja
  • Unique Avatar

Initial Mastery

  • Resistance
  • Offense
  • Sorcery
  • Scholar

Updated:

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