Artifacts - Cloak of the Undead King
Amulet of the Undertaker | Vampire’s Cowl | |
Cloak of the Undead King | ||
Dead Man’s Boots |
Details
Description: A holy relic made by a great undead king to hide his face. Able to summon a skeleton army.
Extra Description: One of the favorite burial objects of an ancient king. It can summon skeletons
Required Level: 35
Quality: Violet
Upgrade cost: Artifacts upgrade cost
Artifact components
Nr | Name | Bonus | Description |
---|---|---|---|
1 | Amulet of the Undertaker | Magic Damage: 3+(LEVEL*1.2) % Hero Intelligence: 2+(LEVEL*0.8) Hero Knowledge: 6+(LEVEL*2.4) |
A charm used by a Lich to protect himself. One of the components of the Cloak of the Undead King. |
2 | Vampire’s Cowl | Unit Health: 3+(LEVEL*1.2) % Hero Defense: 6+(LEVEL*2.4) |
A vampire’s precious cape. One of the components of the Cloak of the Undead King. |
3 | Dead Man’s Boots | Unit Attack: 2+(LEVEL*0.8) % Unit Health: 2+(LEVEL*0.8) % Hero Knowledge: 4+(LEVEL*1.6) |
A pair of boots that make the wearer as fast as the wind. One of the components of the Cloak of the Undead King. |
Artifact Advancement
Name: Undead Army
Effect: Automatically summons 9 level {$sklevel} skeletons at the start of a battle. Skeletons have {(25+3($sklevel-1))$ulevel} attack and {(350+24($sklevel-1))$ulevel} health.
Level | Extra bonus |
---|---|
2 | Automatically summons 9 level {$sklevel} skeletons at the start of a battle. Skeletons have {(25+3($sklevel-1))$ulevel} attack and {(350+24($sklevel-1))$ulevel} health. |
5 | Automatically summons 9 level {$sklevel} skeletons at the start of a battle. Skeletons have {(27.5+3.5($sklevel-1))$ulevel} attack and {(380+26.5($sklevel-1))$ulevel} health. |
8 | Automatically summons 9 level {$sklevel} skeletons at the start of a battle. Skeletons have {(27.5+3.5($sklevel-1))$ulevel} attack and {(380+26.5($sklevel-1))$ulevel} health. |
11 | Automatically summons 9 level {$sklevel} skeletons at the start of a battle. Skeletons have {(27.5+3.5($sklevel-1))$ulevel} attack and {(380+26.5($sklevel-1))$ulevel} health. |
14 | Automatically summons 13 level {$sklevel} armed skeletons at the start of battle. Armed Skeletons have {(27.5+3.5($sklevel-1))$ulevel} attack and {(455+31($sklevel-1))$ulevel} health. |
17 | Automatically summons 13 level {$sklevel} armed skeletons at the start of battle. Armed Skeletons have {(27.5+3.5($sklevel-1))$ulevel} attack and {(455+31($sklevel-1))$ulevel} health. |
20 | Automatically summons 13 level {$sklevel} armed skeletons at the start of battle. Armed Skeletons have {(27.5+3.5($sklevel-1))$ulevel} attack and {(455+31($sklevel-1))$ulevel} health. |