Exclusive - Annihilation (Red Dragon)

Neutral Conflux Inferno Dungeon Fortress Rampart Castle Tower Stronghold Cove Necropolis

Details

Name: Annihilation

Exclusive for Unit: Red Dragon

Item to Rank Up: -

Skin: -

Type: Support

Open: -

Power: 1660

Rank Up

Stars Required to Up Effect
Awaken ? Red Dragon condenses 1 Dragon Soul in its body every 15s, up to 4 Dragon Souls. Each Dragon Soul increases Red Dragon's Unit DMG by 10% and Unit DMG Reduction by 10%. When the Red Dragon has a Dragon Soul, it casts , dealing damage equal to 150% of own ATK to the target unit, and additional damage equal to 20% of Max HP to units inflicted with Burn. CD is 20s.
1x ? Increases Red Dragon’s DEF by 50 and Penetration by 50 each time an Underground unit is deployed.
2x ? Increases Unit DMG by 20% and Critical Hit by 200 when fighting against burning units.
3x ? Red Dragon deals 130% of own ATK as damage to enemy units in a large range and inflicts them with Burn, decreasing Unit DMG Reduction by 20% and dealing 2% of Max HP per second for 8s. CD is 18s.
4x ? Increases Red Dragon’s Unit DMG Reduction by 15%. Each time an enemy unit dies, Red Dragon recovers 4% of own Max HP and Unit DMG Reduction is increased by 4% for 5s. Stacks up to 10 times.
5x ? When Red Dragon condenses a Dragon Soul, it gains a shield equal to 15% of own Max HP. This increases the Penetration of friendly Melee units by 200, Critical Hit of friendly Ranged/Caster units by 200, and Unit DMG of friendly Dungeon units by 10% for 8s.
6x ? When the Red Dragon unit nears death for the first time, it consumes all Dragon Souls to gain 1/2/4/6/8s of immunity depending on the number of Dragon Souls consumed (0/1/2/3/4). During this period, it restores 20%/40%/60%/80%/100% of HP, and while immune, its Attack Speed increases by 50%, and its Critical Hit increases by 500. When this immunity effect ends, it additionally casts once, and is guaranteed to trigger <Dragon's Majesty>.

Level Up

Exclusive Level Upgrade: Exclusive Upgrade Cost Per Level

Nr Level Bonus at Level
1 Lv.20 ATK: +5.0%, HP: +3.0%
2 Lv.40 ATK: +10.0%, HP: +5.0%
3 Lv.60 ATK: +10.0%, HP: +5.0%
4 Lv.80 Unit DMG: +5.0%
5 Lv.100 ATK: +15.0%, HP: +8.0%
Nr Extra Power Extra Attack per Level Extra HP per Level
1 249 129.38 913.38
2 282 155.26 1096.06
3 315 181.13 1278.73
4 349 207.01 1461.41
5 382 232.88 1644.09
6 415 258.76 1826.76
7 448 284.64 2009.44

Updated: