Holy Emblem - Broken Prophecy
Name: Broken Prophecy
Type: Evil
Order Goodness Neutral Chaos Evil
Name | [2-piece Set Effect] | [4-piece Set Effect] | [6-piece Set Effect] |
---|---|---|---|
Broken Prophecy | <2> ATK +10%, Holy Emblem DEF +20 | <4> When deployed units cause a Crit Hit during a normal attack, it has a 4% chance to stun the target for 2s. | <6> ATK +20%, Holy Emblem DEF +55 |
Broken Prophecy | <2> ATK +1%, Holy Emblem DEF +2 | <4> When deployed units cause a Crit hit during a normal attack, has a 1% chance to stun the target for 1s | <6> ATK +2%, Holy Emblem DEF +6 |
Broken Prophecy | <2> ATK +3%, Holy Emblem DEF +6 | <4> When deployed units cause a Crit Hit during a normal attack, it has a 2% chance to stun the target for 1s | <6> ATK +7%, Holy Emblem DEF +16 |
Broken Prophecy | <2> ATK +5%, Holy Emblem DEF +13 | <4> When deployed units cause a Crit Hit during a normal attack, it has 2% chance to stun the target for 2s | <6> ATK +15%, Holy Emblem DEF +30 |
Description |
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When you have a Blue Holy Emblem, it’s guaranteed to have 2 basic attributes and 1-2 additional attribute(s), which are generated randomly |
When you get a Green Holy Emblem, it’s guaranteed to have 2 basic attributes and 1 additional attribute, which are generated at random |
When you have an Orange Holy Emblem, it’s guaranteed to have 2 basic attributes and 3-4 additional attributes, which are generated randomly |
When you have a Purple Holy Emblem, it’s guaranteed to have 2 basic attributes and 2-3 additional attributes, which are generated randomly |
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