Troll

Troll

General information

Description: Trolls have high intelligence and use heavy boulders as weapons. They often stand at the front lines of battle to attack the enemy with the most violent and heavy blows.

Class: Ranged

Class Description: The further the distance between a Ranged unit and their target, the more deadly their attack.

Faction: Stronghold

Race: Beast Master

Members: x1

Rank: Commander

Starts:

Unit Soul: Troll

Short description: Single-target assault. Burst damage.

Position : Single-target assault. Burst damage.

Basic stats

Base HP: 9051.0

Base ATK: 1018.3

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 509.15 7.5 6788.25
Blue 1018.3 15.0 13576.5
Blue +1 1527.45 22.5 20364.75
Blue +2 2138.43 31.5 28510.65
Purple 2749.41 40.5 36656.55
Purple +1 3360.39 49.5 44802.45
Purple +2 4073.2 60.0 54306.0
Purple +3 4786.01 70.5 63809.55
Orange 5498.82 81.0 73313.1
Orange +1 6313.46 93.0 84174.3
Orange +2 7128.1 105.0 95035.5
Orange +3 7942.74 117.0 105896.7
Orange +4 8757.38 129.0 116757.9
Orange +5 9979.34 147.0 133049.7
Red 11608.62 171.0 154772.1
Stars Extra ATK ATK Speed Extra DEF Extra HP
3x 142.562 0.24 4.3 1267.14
4x 162.928 0.25 4.95 1448.16
5x 183.294 0.26 5.6 1629.18
6x 203.66 0.28 6.25 1810.2

Equipment

I Equipment Basic stat 1 Basic stat 2
Chained Boulder Chained Boulder ATK DEF
Might of Lords Might of Lords HP DEF
Breach Armor Breach Armor ATK DEF
Garrison Boots Garrison Boots HP DEF

Exclusive

Combination Info

none

Skills

Ultimate Skill: Meteor’s Might

Description: Whenever Troll attacks, it throws a boulder at the target unit:
 
Deals damage equal to % of own ATK plus % of the target unit’s Max HP to the target unit.
 
Inflicts Slow on all enemy non-Flying units within an extremely large range for 3s.
 
Decreases the DEF and Unit DMG Reduction of enemy units who are stunned within a large range by 20% each for 5s.
 
Enemy units that are deterred within a large range take damage equal to % of Troll’s ATK.

Regular Skill 1 : Ancient Bloodline

Description: Troll becomes immune to Deter, Emaciated, and Low Morale, and increases HP by % and Unit DMG Reduction by %.
 
Troll’s healing received decreases by 100%, but recovers % of own Max HP every 2s.
 
Enemy Melee units that attack Trolls become Overstrained for 2s.Overstrained can only be triggered once every 7s.

Regular Skill 2 : Rampage

Description: Troll increases Critical Hit by , and this effect is doubled when HP drops below 50%. Rampage is triggered the first time the Troll’s HP drops below 60% or 4 friendly units are destroyed. After the rampage, Troll upgrades to Troll Warlord and <Meteor’s Might> upgrades to <Meteor Burst>.
 
<Meteor Burst>:
 
Deals damage equal to % of own ATK plus % of the target unit’s Max HP to the target unit.
 
Deals damage equal to 15% of own ATK to 3 random enemy units.
 
<Meteor Burst> is cast at a steady rate of once per second and is not affected by Attack Speed bonuses, crowd control skills, or range.

Regular Skill 3 : Invincible God of War

Description: Troll increases ATK by % and Unit DMG by %. If the current target is Overstrained, additionally increases Unit DMG by % and Critical Hit DMG by %.
 
Whenever Troll attacks, it has a chance to inflict Petrify on the current target for 0.1s, and its attacks ignore % of the enemy unit’s DEF.
 
For every Stronghold unit deployed, increases Troll’s Unit DMG by %.

Faction Special Skill I : Fight Zealot

Description: Stronghold unit knows how to engage in fierce long-term battles. Its ATK speed will be increased by % for every 15% of HP lost

Faction Special Skill II : Rise of Vitality

Description: Stronghold units understand battlefield healing well, increasing their HP regeneration (restore HP every 3s) and receiving % life drain

Regular Skill 6 : Lord of the Wilderness

Description: When 3 Stronghold units are deployed, increases own Unit DMG by % and Critical Hit DMG by %.
 
6s after the battle starts, the Troll forms a <Wilderness Deathtrap> domain, which expands as the skill levels up. The domain exists for 15s. The domain forms once every 30s after that.

Relevance

Roster Connection

  • Stronghold (Stronghold Roster)
  • Ranged (Ranged Roster)
  • Commander (Commander)

Hero Bonus

Talent

  • Attack
  • HP
  • Unit Critical Hit
  • unit Damage

Talent Enhance: Ranged Talent Potion

Awaking

Awaking Details

Is it possible right now? NO

Awaking Name: null

Awaking Description: null

Technical info

runart: 0

summon: 1

defshow: 7.0

fly: jushi

flyspeed: 350

atkfly: 5

Rush: 3

Speedattack: 120

Attack Show: 9.0

Attack Area: 420

Attack Range: 460

Attack Speed Show: 4.0

Defense Show: 7.0

Score: 1630

HP Show: 9

disrdcvol: 70

Dead Type: 1

s: 4

label1: 5

speedmove: 90

posclass: 4

talk1: You’re no better than ants!

talk2: Do you think I’m blind?

talk3: Guess how far can I throw this stone!

Updated: