Swordsman

Swordsman

General information

Description: The Crusaders welcome only the most brave, heroic and experienced soldiers. They are known throughout the land for their combat techniques.

Class: Defense

Class Description: Defensive units can resist attack for longer and possess damage reduction.

Faction: Castle

Race: Human

Members: x4

Rank: SR

Starts:

Unit Soul: Swordsman

Unit description: Divine Protection: Reduce damage taken

Short description: Shield absorbs damage. Can self heal

Position : Deals colossal damage early in the game. Has double strike and can heal themselves.

Recommend: Deals extra damage to any slowed enemies.

Basic stats

Base HP: 1324.0

Base ATK: 54.6

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 27.3 13.25 993.0
Blue 54.6 26.5 1986.0
Blue +1 81.9 39.75 2979.0
Blue +2 114.66 55.65 4170.6
Purple 147.42 71.55 5362.2
Purple +1 180.18 87.45 6553.8
Purple +2 218.4 106.0 7944.0
Purple +3 256.62 124.55 9334.2
Orange 294.84 143.1 10724.4
Orange +1 338.52 164.3 12313.2
Orange +2 382.2 185.5 13902.0
Orange +3 425.88 206.7 15490.8
Orange +4 469.56 227.9 17079.6
Orange +5 535.08 259.7 19462.8
Red 622.44 302.1 22640.4
Stars Extra ATK ATK Speed Extra DEF Extra HP
2x 6.552 0.35 6.07 158.88
3x 7.644 0.36 6.83 185.36
4x 8.736 0.38 7.6 211.84
5x 9.828 0.4 8.36 238.32
6x 10.92 0.41 9.13 264.8

Equipment

I Equipment Basic stat 1 Basic stat 2
Empire's Sword Empire’s Sword ATK DEF
Officer's Helmet Officer’s Helmet HP DEF
Empire's Shield Empire’s Shield ATK DEF
Empire's Pauldrons Empire’s Pauldrons HP DEF

Exclusive

Name: Iris Shield

Is Open: -

Item to Rank Up: Iris Shield Token

Skin: -

Combination Info

Skills

Ultimate Skill: null

Description:

Regular Skill 1 : Inspiring

Description: The Swordsmen’s unit’s damage reduction is increased by %. The effect doubles under <High Morale>.

Regular Skill 2 : Double Strike

Description: The Swordsmen has % chance to attack the target twice when using a normal attack. The 2nd attack causes % damage to the target. When fighting against "Slow" targets, the trigger chance of <Double Strike> is increased to 100%.

Regular Skill 3 : Salvation

Description: The Swordsmen’s normal attack has a high chance of restoring HP equal to % of Max HP.

Faction Special Skill I : Siege Combat

Description: Castle units are proficient at slaying dragons. When fighting against 1-man unit, unit’s damage is increased by %

Faction Special Skill II : Defense Resonance

Description: Castle units are proficient at joint defense. For every surviving unit, DEF is increased by %

Relevance

Roster Connection

  • Castle (Castle Roster)
  • Defensive (Defensive Unit Roster)
  • SR (SR)

Hero Bonus

Talent

  • Attack
  • HP
  • Defense
  • Magic resistance

Talent Enhance: Defensive Talent Potion

Awaking

Crusader

Awaking Details

Is it possible right now? YES

Awaking Name: Crusader

Awaking Description: Heroic warrior, the moment you pick up the sword, you’re the greatest threat to enemies. The invincible belief in the heart is the toughest weapon. The dazzling shield emblem in the hand is unshakable force.

Awaking Tasks

  1. Deploy Swordsman with at least 3 Castle units and complete Dragon Utopia 1 time at Ruthless level or higher. (Sweep does not count towards the mission.)

  2. Kill 3 monsters in Guild Adventure.

  3. Collect 100 Crusader souls in the Underground: 15-2 and 15-4 levels.

  4. Deploy Swordsman with at least 3 Castle units and win 3 battles in Campaign. (Sweep does not count towards the mission.)

Awaken Skills

1st Skill (or 2nd): Anti-magic Shield

Description: <Divine Protection> provides additional immunity from magic damage

2nd Skill (or 1st): Sacred Protection

Description: <Divine Protection>Effect duration increased by 10s

3rd Skill (or 4th): Inspiration of the Valiant

Description: <Leadership>Immune to "Low Morale". Skill effect increases to 150% of the previous skill’s effect

4th Skill (or 3rd): Raise Me Up

Description: <Leadership>Increases unit’s damage reduction for friendly units by 10% within a large area for 10s when becoming immune to <Low Morale]>and receiving "High Morale"

5th Skill (or 6th): Light of Salvation

Description: <Salvation>HP regeneration amount increased to 200% of the previous skill’s effect

6th Skill (or 5th): A Mighty Heart

Description: <Salvation>Swordsman is immune to <silence>, <stun> and <petrification>

Technical info

runart: 1

summon: 1

defshow: 7.0

Rush: 1

Speedattack: 100

Attack Show: 4.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 4.0

Defense Show: 7.0

Score: 761

HP Show: 8

disrdcvol: 40

Dead Type: 1

s: 1

label1: 2

speedmove: 90

posclass: 2

talk1: That was just the warmup! When does the battle begin?

talk2: Come to me, my brothers!

talk3: My sword and shield will not stand for your madness!

Updated: